I’d really like Valve to take an official policy on post-release changes that break games, but for what it’s worth they have not given me any hassle with refunds in these scenarios.
Comment on Steam games will now need to fully disclose kernel-level anti-cheat on store pages
conciselyverbose@sh.itjust.works 3 weeks agoAdding kernel malware after the fact should entitle every single owner who requests one to a full refund no matter how long has passsed.
CaptDust@sh.itjust.works 3 weeks ago
nekusoul@lemmy.nekusoul.de 3 weeks ago
Yup. If it’s important enough that devs now have to add a disclaimer on the store page, surely devs shouldn’t be allowed to circumvent that by adding it later. Since SteamDeck customers are affected by this the most, it’s weird that this isn’t already a rule, particularly for games that are SteamDeck verified.
PM_Your_Nudes_Please@lemmy.world 3 weeks ago
That’s exactly what Valve did. The automated refund system wasn’t available, but you could request a manual review and cite the added anti cheat; Valve was refunding those who did so.
ILikeBoobies@lemmy.ca 3 weeks ago
That should be any update
Vilian@lemmy.ca 3 weeks ago
Valve was giving refund when riot added the anticheat
pressanykeynow@lemmy.world 3 weeks ago
I don’t think that’s fair. I “own” GTA5 and don’t really care for the last… 8 years? what they add. I had the full content of my purchase. Why should I be able to gain money for this?
conciselyverbose@sh.itjust.works 3 weeks ago
Don’t be pieces of shit and you won’t owe refunds.
TipRing@lemmy.world 3 weeks ago
Full agree. I do want some kind of policy for games that introduce anti-cheat both during early access and after release. Bricking a game you paid for should offer some sort of recourse.