I’ve supported enough indie devs on Patreon to know “forced rewrites” are what they always say when they want the grift to keep going, because that’s what the model financially rewards, eternal development.
Not a complete scam, just a buggy mess caused by mismanagement and constant forced rewrites.
Roberts micromanages every aspect of the game, but fucks off for months at a time before rejecting whatever work has been submitted to him.
So his art teams and devs all have to twiddle their thumbs waiting on him.
Roberts also has a habit of firing design teams and hiring on a new team to redo all the work.
He also has a feature creep problem. Keeps adding new shit to the requirements.
The man has never released a game on time, and the only reason he’s released anything, was a publisher stepping in and taking over.
But yes, the ship sales are pure scam.
DragonTypeWyvern@midwest.social 12 hours ago
chaogomu@lemmy.world 12 hours ago
No, Roberts forced several pointless rewrites of core systems.
scrubbles@poptalk.scrubbles.tech@poptalk.scrubbles.tech 12 hours ago I keep seeing pointless engine upgrades and version bumps to dependencies. Every engineer knows at some point you have to draw a line in the sand
absquatulate@lemmy.world 12 hours ago
I know of his issues, but they hardly absolve him of blame.
chaogomu@lemmy.world 12 hours ago
Absolve? No, I’m laying more blame.
Smug_Marmot@lemmy.zip 10 hours ago
We needto invent an entirely new term to describe the level of feature creep Star Citizen has suffered.