limitedduck@awful.systems 4 weeks ago
Today was day one of Citizencon and CIG revealed a lot of stuff that shows they’re still working to give players the game they want. Most of it was actually tech to answer the scalability problem for everyone wondering how they’re going to get to 100 star systems when they still only have 1
fartsparkles@sh.itjust.works 4 weeks ago
Next it’ll be 1000 star systems while we’re still waiting on Squadron 42.
arudesalad@sh.itjust.works 4 weeks ago
Fun fact: If you take the year, add two, you’ll get the current planned release date for sq42
limitedduck@awful.systems 4 weeks ago
Personally, I don’t think they should be aiming for 100 anymore, even if it was promised. That number was for the original pitch and was arbitrarily high since it was for a much shallower and easier to create game
fartsparkles@sh.itjust.works 4 weeks ago
I’d gladly take a single functioning system rather than wait another 12 years of my life for this Kickstarter project to deliver.
arudesalad@sh.itjust.works 3 weeks ago
Today they announced that it was cut down to 5 and they will slowly work their way back up to 100 after launch (whenever that is)
limitedduck@awful.systems 3 weeks ago
It was a good decision. It was also smart of them to review the initial 100 planet goal to add some much needed context
jagermo@feddit.org 4 weeks ago
The original pitch also had dedicated servers and those are gone, sadly.
limitedduck@awful.systems 4 weeks ago
How are they gone? The current servers are hosted by CIG, there’s no p2p or host server. How would that even work for an MMO?