Comment on Classic SNES RPG Illusion Of Gaia Gets Fresh Translation 30 Years After Its Western Release | Time Extension

<- View Parent
SolarMonkey@slrpnk.net ⁨1⁩ ⁨month⁩ ago

I guess I got lucky that I never played 7…? Everyone hypes the hell out of 7, and you almost never hear about 8…

For me, though, 8 was more than the story, it was more than the game. It was the absolute most frustrating experience of my entire gaming life, thus far.

See, I fucked up. I fucked up and saved my game when I came across a save spot. I fucked up and saved my game right before the end boss. I fucked up and saved my game right before the end boss with a very nearly empty inventory.

Because it’s not a short game, I wasn’t willing to re-play it. That would have been faster, but less fulfilling. Nope, instead I spent about 72 hours over the span of two weeks, replaying the final boss with 2 heal items, one resurrection, and that’s about it. I did no other gaming in that time. That boss was the only thing I did for days and days.

I beat that bitch. I whooped her after hours upon hours of trial and failure. Different starting lineups, different item use, different summon use pattern… the works.

The day I beat it I learned that I could, if thoroughly motivated, do whatever I set out for, even if it took a while. (No, this definitely has not translated to real life but that’s because I have no motivation left to put forth in actual life… made a big difference in gaming tho!!)

SNES and ps1 were really pushing the limits of what could be done. A lot of games from that era are super hard to play now, though, because the controls are just sloppy. I’m not even concerned with the graphics, but the controls… ungh and that was also the time of non-remappable inverted camera controls and shit…

source
Sort:hotnewtop