Would you say horizon forbidden west also follows this trend?
Comment on Ghost of Yotei Will Feature a Less Repetitive Open World
Katana314@lemmy.world 1 month ago
I’m always surprised Ubisoft gets so much flak when other developers are doing much the same thing.
That said, my main annoyance with Tsushima is: You’re not a hero. 99% of side quests end with the people you were helping ending up dead, and possibly some other nameless NPCs rescued. It just feels tragic.
It’s a perpetual issue where it’s easier to code in 20 more enemies than 2 or 3 more innocent, living people to have conversations with.
b0rg_@lemmy.world 1 month ago
B312@lemmy.world 1 month ago
Mostly because Ubisoft was the company to start this shitty trend, with everyone else being a trend chaser
PunchingWood@lemmy.world 1 month ago
That doesn’t really explain why Ubisoft got shat on for it, while Ghost of Tsushima often got praised into oblivion. I constantly found myself thinking that it could’ve just as well been a Ubisoft game, just with less content.
B312@lemmy.world 1 month ago
I think it’s mostly cause of the really good gameplay, rather than the open world.