Comment on California’s new law forces digital stores to admit you’re just licensing content, not buying it
ampersandrew@lemmy.world 15 hours agoThey’ve already invented ways to keep us from just copying files: in that they don’t provide us with all of the files in a lot of cases anymore.
Mango@lemmy.world 14 hours ago
If it can display on your screen or play through your speakers, you can copy it.
If it’s software as a service, just don’t buy. We can live without whatever it is they make.
skibidi@lemmy.world 14 hours ago
Well, sort of. HDCP exists, and does make it harder to capture an AV stream.
For interactive content, the current push online components hosted on external servers adds a lot of complexity. While a lot of that stuff can be patched around by a very dedicated community, not every piece of content gets enough community appeal to attract the wizards to do such a thing.
And while anyone can digivolve into a wizard given enough commitment and effort, the onramp is not easy these days. Wayyy back when cracking a game meant opening the file and finding the line for 'if cd_key == ‘whru686’, it was much easier to get casually involved. Nowadays, DRM has gotten so much more sophisticated that a tech background is essentially required to start.
Emerald@lemmy.world 2 hours ago
Not really. You can just use a $10 splitter from Amazon
Mango@lemmy.world 13 hours ago
I figure the content that’s not popular enough to already be pirated is coming from smaller artists who should probably have my money.
ampersandrew@lemmy.world 14 hours ago
I don’t buy it in that case, but it takes me a lot of leg work a lot of times just to figure out what I’m buying, because no one is interested in making it clear besides GOG; even then, there are things I wish they did better on that front.