AceTKen
@AceTKen@lemmy.ca
- Comment on Is it possible to install my own OS on a "smart" TV? Is that a thing? 2 months ago:
This is a damn good question that I would also love an answer to!
- Comment on Looking for a specific channel on YouTube 4 months ago:
I don’t know if it’s the one you’re thinking of, but this guy does motion comic stuff and makes fun of superheroes:
- Comment on Today's featured article on Wikipedia: Outer Wilds 4 months ago:
It looks like I will be nearly the only dissenter here. I didn’t care for the game.
PROS:
- The music and sound design were completely appropriate and fit the world.
- An initially interesting story setup.
- Some of the planets have a SUPER cool premise and are a joy to explore.
- The DLC adds some much-needed (albeit mild) horror elements.
NEUTRALS:
- Achievements are implemented, but are mostly for irrelevant side activities. Do you like using a guide to figure out how to get all the achievements? Well, you will have to.
CONS:
- This is not an adventure game, this is a puzzle game first and foremost. If you are not down with figuring out hundreds of vague Dark Souls-style lore blurbs scattered all over in order to work out how to solve environmental puzzles to progress, do not get this game.
- In the same vein, if you are not down with having a loop end before you’re done exploring an area only to have to trek all the way back there and go through everything all over again in case you missed something, do not get this game. This could be partially solved by having the logs you find on a planet permanently NOT GLOW any more after you had read their chain, or maybe a ship notice letting you know there were undecyphered texts on a planet still. I had to re-tread an astounding amount of ground just to make sure I wasn’t missing something.
- When your ship directs you to a planet that you need something from, the navigation on some of them is so obtuse that I found several places I could not find again even after dozens of visits to their planets. A map or better signposting would alleviate this.
- The characters were deeply forgettable, and you are constantly inundated with dozens of gibberish alien names so unless you follow a lore guide or take notes, you’re not going to figure out who did what. And speaking of…
- The story has a veneer of “pretty good sci-fi” but is told quite poorly. You will beat the game, get the incredibly lacklustre ending that doesn’t close out the story in any way, and watch one of many lore explanation videos that will make things click into place. The fact that the lore videos have SO MANY HITS is endemic of the fact that this is a narrative poorly delivered. You will find the lore in random order. If spread over multiple sessions like I played, this will mean you will not make some absolutely needed connections.
- Many things do not make sense within the context of the world and there is no reason for them to be happening at the time except for the hand-waving “It’s a video game” excuse, which breaks immersion. Why only now is sand being moved from one planet to another at the beginning of a cycle? Why only now is one planet being broken by lava? These (and other that I can not speak about due to spoilers) are not explained - the systems have existed for ages and would have (and should have given the environments they set up) occurred before this, but because it makes for a more interesting setup, it all happens now.
- The controls are… an acquired taste at best. Look at many of the negative reviews; many state the controls as an issue. There is a reason for this, even though I did become accustomed to them over time. I swapped to a controller and it was less bad. The keyboard and mouse controls are abysmal.
- I played the final build after the DLC came out, and even this far in development, I had some severe bugs. Controls would get “stuck” and force a game restart, achievements didn’t unlock correctly, etc.
- I wound up quitting because I didn’t know what to do next and didn’t care to watch yet another video to figure it out. There were hundreds of text logs that may or may not have been useful, and no idea how to find what was missing to help me progress without consulting guides, and it became too much. I eventually realized that I was just throwing time into a hole with nothing to show for it. It genuinely felt like it wanted me to give up and I couldn’t help but oblige. I just… stopped. I hated it. I kept doing the same thing over and over and eventually felt that I wasn’t enjoying anything. I hate the very concept of repetition as a game mechanic unless executed well; this wasn’t executed well.
- Despite quitting, I have seen all the endings. The real ending is legitimately nonsense and is basically an appeal to emotion while leaving the reality of the universe behind. It abandons the premise with what can only be described as a narrative hug that does essentially nothing, but presents the veneer of “feel good.” It is nothing. It is empty. Everyone but me loves it for this, and I can’t figure out why.
CONCLUSION: Meh? I really don’t understand the adoration people have for this game. It’s a mediocre non-combat roguelike with about 3 hour of content they’ve spread over 20 hours. It feels very much like a case of style over substance. This game genuinely makes me sad. I really wanted to like it, but… ugh. It feels like work.
- Comment on Lemmy devs are considering making all votes public - have your say 5 months ago:
They are? Where? I mod a Community and I’ve never seen anything that isn’t explicitly for Admins that can see them.
- Comment on Lemmy devs are considering making all votes public - have your say 5 months ago:
For my community ( !actual_discussion@lemmy.ca ) I would adore this. We get brigaded nearly every time we post a new thread on anything even remotely controversial so it would really help us filter out people who simply downvote and contribute nothing.
We also make it a rule to not downvote unless the user is not adding to the discussion, and that it is not a disagree button. People generally ignore this, however. It drives me nuts.
As long as it’s a Mod and Admin thing only, I would absolutely love it.
- Comment on Pioneering internet messenger ICQ shuts after 28 years - CNA 6 months ago:
- Thanks for the memories.
- Comment on About to try the Outer Worlds 8 months ago:
You are correct. I was dumb. I’ve fixed it now!
- Comment on About to try the Outer Worlds 8 months ago:
Man, I played this game a few years back.
PROS:
- The music and sound design were completely appropriate and fit the world.
- An initially interesting story setup.
- Some of the planets have a SUPER cool premise and are a joy to explore.
- The DLC adds some much-needed mild horror elements.
NEUTRALS:
- Achievements are implemented, but are mostly for irrelevant side activities. Do you like using a guide to figure out how to get all the achievements? Well, you will have to.
CONS:
- This is not an adventure game, this is a puzzle game first and foremost. If you are not down with figuring out hundreds of vague Dark Souls-style lore blurbs scattered all over in order to work out how to solve environmental puzzles to progress, do not get this game.
- In the same vein, if you are not down with having a loop end before you’re done exploring an area only to have to trek all the way back there and go through everything all over again in case you missed something, do not get this game. This could be partially solved by having the logs you find on a planet permanently NOT GLOW any more after you had read their chain, or maybe a ship notice letting you know there were undecyphered texts on a planet still. I had to re-tread an astounding amount of ground just to make sure I wasn’t missing something.
- When your ship directs you to a planet that you need something from, the navigation on some of them is so obtuse that I found several places I could not find again even after dozens of visits to their planets. A map or better signposting would alleviate this.
- The characters were deeply forgettable, and you are constantly inundated with dozens of gibberish alien names so unless you follow a lore guide or take notes, you’re not going to figure out who did what. And speaking of…
- The story has a veneer of “pretty good sci-fi” but is told quite poorly. You will beat the game, get the incredibly lacklustre ending that doesn’t close out the story in any way, and watch one of many lore explanation videos that will make things click into place. The fact that the lore videos have SO MANY HITS is endemic of the fact that this is a narrative poorly delivered. You will find the lore in random order. If spread over multiple sessions like I played, this will mean you will not make some absolutely needed connections.
- Many things do not make sense within the context of the world and there is no reason for them to be happening at the time except for the hand-waving “It’s a video game” excuse, which breaks immersion. Why only now is sand being moved from one planet to another at the beginning of a cycle? Why only now is one planet being broken by lava? These (and other that I can not speak about due to spoilers) are not explained - the systems have existed for ages and would have (and should have given the environments they set up) occurred before this, but because it makes for a more interesting setup, it all happens now.
- The controls are… an acquired taste at best. Look at many of the negative reviews; many state the controls as an issue. There is a reason for this, even though I did become accustomed to them over time.
- Even this far after release, I had some severe bugs. Controls would get “stuck” and force a game restart, achievements didn’t unlock correctly, etc.
- I wound up quitting because I didn’t know what to do next and didn’t care to watch yet another video to figure it out. There were hundreds of text logs that may or may not have been useful, and no idea how to find what was missing to help me progress without consulting guides, and it became too much. I eventually realised that I was just throwing time into a hole with nothing to show for it. It genuinely felt like it wanted me to give up and I couldn’t help but oblige. I just… stopped. I hated it. I kept doing the same thing over and over and eventually realised that I wasn’t enjoying anything. I hate the very concept of repetition as a game mechanic unless executed well; this wasn’t executed well.
- Despite quitting, I have seen all the endings. The real ending is legitimately nonsense and is basically an appeal to emotion while leaving the reality of the universe behind. It abandons the premise with what can only be described as a narrative hug that does essentially nothing, but presents the veneer of “feel good.” It is nothing. It is empty. Everyone but me loves it for this, and I can’t figure out why.
CONCLUSION: Meh? I really don’t understand the adoration people have for this game. It’s a mediocre non-combat roguelike with about 3 hour of content they’ve spread over 15 hours. It feels very much like a case of style over substance. This game genuinely makes me sad. I really wanted to like it, but… ugh. It feels like work.
- Comment on periodic tablets 9 months ago:
Nope. I’m in Canada and it happens here too.
- Comment on My pick is Rubberband Man by the Spinners. 11 months ago:
March of the Pigs - Nine Inch Nails
And yes, it does make me feel better.
- Comment on Hogwarts Legacy has officially cleared Zelda as 2023's best-selling game worldwide 11 months ago:
I get it, but it doesn’t have to be just pure stats. Could have been mild ability improvements or something or maybe changed some of the effects or visual things that occurred around you. Hell, even walking speed improvement or something to help you locate hidden items.
There’s a lot they could have done considering we’re dealing with magical items! Still had a pretty good time with it overall though.
- Comment on Hogwarts Legacy has officially cleared Zelda as 2023's best-selling game worldwide 11 months ago:
Never got into Harry Potter since I was too old. This game was really fun to just explore and I constantly felt a forward momentum. Some of the stories were good, and some were awful.
I would absolutely play a sequel just based on the well done sense of discovery alone. I just wish more of what you found was impactful instead of cosmetic.
- Comment on Actual Discussion - A place to talk like people 11 months ago:
Absolutely! It’s the first community I’ve run on Lemmy, so I’ll definitely have to pull from how you post it if that’s okay.
Maybe something like: “If you like Casual Conversation instead of Competitive Ranked conversation, try lemmy.ca/c/casualconversation@lemmy.world !”
- Comment on Actual Discussion - A place to talk like people 11 months ago:
Was going to start doing a few topics today, actually. Slept like garbage though so they may be… dumber than standard.
- Comment on Actual Discussion - A place to talk like people 11 months ago:
Yeah, it may be hard to set the tone at first without alienating anyone. I’m hoping that I’m up for it.
- Comment on Actual Discussion - A place to talk like people 11 months ago:
I’m okay with political and encourage it as long as people have sound reasoning to back it up.
I’ve changed my mind on many political topics after a good discussion!
- Submitted 11 months ago to newcommunities@lemmy.world | 11 comments
- Comment on Star Trek Resurgence Giveaway 1 year ago:
My favorite Star Trek game of all time was the video board game with the Klingon host. I had everything from the Nightmare games so this was the next logical step and we loved it to even though it was cheesy as all get out.
- Comment on Google admits it's making YouTube worse for ad block users 1 year ago:
Ah! A few ways to do things:
- Go into the YouTube “three dots” options and you can “Create Clip” which will allow you to shave out or repeat any length of video you want. If you shave it out, you can make it private and just repeat the single video. and / or
- Use any YouTube download site (say like this one) and just get the MP3 or video which you can play over and over using any media player. and / or
- If you’re on a phone, use a third-party YouTube app like GrayJay and it’ll block ads.
If you have questions, ask away!
- Comment on How do you like this, sexists? 1 year ago:
Because the post is shit maybe?
- Comment on Google admits it's making YouTube worse for ad block users 1 year ago:
But manually looping any part of it inside the video which you can do past the first 2 minutes would still not be an ad. All of those problems that you listed have incredibly easy solutions that you can do with zero training.
And realistically if they are looking for profit I still see no reason why they would keep these up. The benefits are absolutely minimal at best and the drawbacks are quite large.
- Comment on Google admits it's making YouTube worse for ad block users 1 year ago:
Sometimes they are, if it’s just audio and a static image. Some of them definitely are not that though. The ones with visualizers or full music videos or the like are not nearly as compressible.
- Comment on Google admits it's making YouTube worse for ad block users 1 year ago:
So to combat use cases like this, why not just add a repeat option? There would be no break if it cached the beginning again.
- Comment on Google admits it's making YouTube worse for ad block users 1 year ago:
I wonder why they would kill old videos instead of just removing those 10-hour plus loops of the same song over and over again that nobody watches. You’d think those giant loop videos would be taking up far more space.
- Comment on Let's confuse Americans! 1 year ago:
Near Kingston! Maybe I just wasn’t paying attention?
- Comment on Let's confuse Americans! 1 year ago:
I am Canadian and have lived in three provinces. I have never seen bagged fucking milk.
- Comment on Don't forget to tip your gas station 1 year ago:
So since you’re the one providing the labour in the transaction, this means you’re getting a tip FROM the gas station, right? R… Right?
- Comment on Saints Row developer Volition permanently shuts down 1 year ago:
Embracer still owns all the IP. It may still happen if they think it’s financially viable!
- Comment on [deleted] 1 year ago:
Upsides of masks: fewer illnesses
Downside of masks: people seeing them as a political statement and just never shutting the fuck up about it.
- Comment on Parents used to warn their kids that literature would rot their brains. Then it was the radio, TV, and video games. Now it's TikTok. 1 year ago:
Counterpoint: They used to be able to memorise the works of Homer.