ABoxOfNeurons
@ABoxOfNeurons@lemmy.one
- Comment on A self-contained doctor's office, powered by artificial intelligence, where you — the patient — draw your own blood and take your own vitals. 11 months ago:
The last time I went to a doctor, they read a list of questions from a form, entered my answers into their system, and then said they’d get back to me in a couple weeks to tell me if my insurance company would allow a follow-up. That appointment should have been a web page.
Most doctor’s appointments I’ve had recently have followed the same pattern. A good doctor is invaluable. A burnt-out noob doctor following strict procedure is like a worse GPT that your have to meet in a building full of every conceivable virus, and that costs $500 instead of $0.05. A motivated layman with GPT4 and a prescription pad would have beaten 3 out of 4 doctors I’ve seen since covid.
This is just my experience in the US mind you. Maybe I’ve had bad luck with humans, but I haven’t been impressed since all of the experienced ones retired.
- Comment on Are there actually any skins to find in game? 1 year ago:
I had one option for a backpack skin available from the deluxe version (don’t judge), but that was all so far. I haven’t finished any major quest lines though,
- Comment on Consideration to Defederate Hexbear 1 year ago:
I’m for defederation at least until instance blocking is available. I’ve already blocked most of their communities from my feed, but comments have been really unpleasant since they federated.
It’s not really about the ideology as much as not wanting to have to scroll past endless political bickering. Rage addiction is real and contagious.
- Comment on [MEGATHREAD] Starfield - Your experiences! 1 year ago:
I think they made the right call too. It’s better for almost everyone. A lot of flight sim types are also techies, so I bet the mods will bias that way.
- Comment on [MEGATHREAD] Starfield - Your experiences! 1 year ago:
I’m having a great time, but I also love FO4 and No Man’s Sky. The toe-dip I’ve done into colony building shows that they put real thought into Astroneer-like automated manufacturing stuff, which is my crack, and something I missed in NMS and FO4. It’s also clear from the first city that they know how depressing FO4 is, and wanted to add more variety.
Story and characters are a cut above any other Bethesda game so far, but that’s not saying much. My wife is replaying BG3 next to me, and it makes Starfield’s writing look amateurish by comparison. It’s not the core of the game though, so eh.
Downsides so far have been that the minor planets/moons don’t have much to do, and that inventory management is annoying with how much crafting components weigh.
Ship combat is… Fine. It’s not as intricate as Elite: Dangerous or SW:Squadrons (for sim gamers, weapons are all on REALLY forgiving gimbals, which makes precision unnecessary), but not actively bad like NMS VR. I think it’s a good compromise, because not everyone wants to deal with a realistic sim in what is essentially a minigame.
It’s also complex, which is good, but adds some awkwardness to the beginning.