solok333777
@solok333777@thelemmy.club
- Comment on Day 614 of posting a Daily Screenshot from the games I've been playing 1 week ago:
Thanks for the reply! I see what you mean especially about the nostalgia filter, it does conflicting things in my mind as well. It changes the color grading to approximate how the PS2 release depicted images, but because of the new rendering system, its not necessarily comporting with the new art direction that Delta goes with. But it still looks “fun,” even if it feels artificial sometimes.
- Comment on Death Stranding 2 looks amazing in the 21:9 ultra-wide 1 week ago:
Coming from someone who enjoys open matte versions of movies, i understand the appeal of wanting more real estate (although, in the case of movies, its usually vertical space they add, as opposed to 21:9 adding to the horizontal space). I do think about viewing areas outside of the directorial intent, however, especially in cutscenes, which are akin to movies. (For gameplay i cant necessarily see a downside.) Just like how open matte versions ignore the desired framing in favor of “more is more”, what do you make of cutscenes that werent designed for 21:9 merely showing you more because you can, as opposed to what you’re supposed to see?
This doesnt apply to games that have cropped images during cutscenes, as they obviously are designed for ultra widescreen to begin with.
- Comment on Day 614 of posting a Daily Screenshot from the games I've been playing 1 week ago:
I see you breaking down your gaming into mechanical challenges and comparisons to past games with mechanical emphasis. Curious to see what you thought of the other elements, story, presentation, acting, art direction, etc.?
- Comment on Fortnite Developer Epic Games Lays Off 1,000 Employees, Blaming 'Downturn in Engagement' 1 week ago:
“fuck your livelihood if circumstances and your choices led you down x y z paths!”
- Comment on Pretty much it. 2 weeks ago:
Man this is such a moserable position to take
- Comment on Day 603 of posting a Daily Screenshot from the games I've been playing 2 weeks ago:
Bro you skipped the End fight in your first play through??
The amazing fight aside, if you stick him up 3 times during the fight by sneaking up to him you will receive his Mosin Nagant after the battle.
Maybe on your next run
- Comment on Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff' 2 weeks ago:
Anything that reduces costs is redirected into shareholder profit increase and executive compensation increase. If reduction of cost actualy led to those savings being reallocated for quality increase it would be far too vague of a notion for profit minded execs to understand or promote…