Mordikan
@Mordikan@kbin.earth
- Comment on Advice for an EU (and in any case non-spying) Dynamic DNS provider? 4 days ago:
Germany hasn't officially endorsed ChatControl, and groups like Hetzner outright oppose it.
In the US, ChatControl takes the form of the LAED Act and the EARN IT Act.
All three focus on this appeal to emotion that to protect kids we need to get rid of end-to-end encryption.
Legislators are pretty fucking dumb when it comes to this stuff, though.
They don't understand that if they have a backdoor to encryption, everyone has a backdoor to encryption. - Comment on Any self hosted personal finance projects doing anything interesting with AI that you've found value in? 4 days ago:
that would require sitting down and manually doing that for every conceivable payee
That's just called
VLOOKUP()
. I think you're over-complicating this process. If you sit down and look at your finances, you'll notice that the number of payees you have isn't some absurd unmanageable amount. As others have mentioned, there's no real use case for involving AI this way. There's no scale, no real benefit to financial tracking, etc. I get this is just to use AI for the sake of using AI, but that's not really a goal when writing financial software. - Comment on Any self hosted personal finance projects doing anything interesting with AI that you've found value in? 5 days ago:
Honestly, you don't even need NLP for this. Excel supports regex now so you could just do a call like
=REGEXTEST(A1, "(?!)^w.*mart$")
. Then just mark by type and graph out to see where your main spending is coming from. - Comment on Advice for an EU (and in any case non-spying) Dynamic DNS provider? 5 days ago:
Germany's legislation is largely spearheading the effort. They aren't trying to build the infrastructure to support it, they already have the infrastructure. They are one of if not the biggest GDPR actors and have a large datacenter presence through companies like Hetzner and DE-CIX.
- Comment on Advice for an EU (and in any case non-spying) Dynamic DNS provider? 6 days ago:
I'm sorry, its been a long day.
DNS4EU doesn't provide DDNS service, you are correct.
Checkout deSEC, they partner with DNS4EU and the EU as part of the initiative to limit dependency on US based infrastructure. - Comment on Advice for an EU (and in any case non-spying) Dynamic DNS provider? 1 week ago:
You might try DNS4EU:
86.54.11.1
86.54.11.201
DoH: https://protective.joindns4.eu/dns-query
DoT: protective.joindns4.eu - Comment on SMS Forwarding 1 week ago:
I had a similar setup to this awhile back. You have to port the number to your VoIP provider of choice and then decide on what client you are going to run (no need for SIM card). I was wanting voice service and only needed limited SMS, so I went with linphone (and played around with zoiper too). If you are needing good SMS support, then JMP is probably the best. It supports both SMS and MMS. You won't get E911 access I believe, but as data only its a good solution.
Free wifi is all over the place and if you wire up a mobile hotspot in your car (yes it somewhat defeats the purpose), you can get some pretty decent coverage.
- Comment on Need help for setting up a VPN project 2 weeks ago:
No, installing Tailscale on all machines is not actually required. You can setup a funnel that exposes a service to the internet for all to see. This also removes the requirement for them to access via Wireguard if desired. https://tailscale.com/kb/1223/funnel
- Comment on IPv6 & Opnsense & Not Exposing Machine-Specific IPv6s to Corpos 2 weeks ago:
I think the idea of an IP address (IPv6 or not) providing anyone a semblance of privacy is wishful thinking in this age. Google ad revenue in the EU is estimated to be lower because the power in GPDR areas isn't in PII obfuscation, its in the consent model. Positive opt-in to Legitimate Vendor Interest makes tracking difficult, not whether your IP is generic. You have to remember companies like Google are still able to monetize off of users in mobile CG-NAT environments in the US/EU. Given the roughly 150 other metrics Google (or any publisher/SSP would have access to), removing one doesn't really stem the tide.
What's also interesting is how IPs become anonymized. For IPv4, the industry standard I kid you not is to take the 4th octet and mark it zero. That's it. It just assumes carriers use /24 CIDRs like someone's home network might. The funny part is what if that was 50.50.0.0/22? A publisher could in practice replace one user's IP with another user's IP which means that they still would be passing PII unanonymized which could violate GDPR.
IPv6 uses the same basic system.
2001:db8:85a3:8d3:1319:8a2e:370:7348
becomes2001:db8:85a3::
. You just truncate at the 64th bit. Rolling through available host bits doesn't really matter then. IPv6/IPv4 really aren't ever used for Google user syncing. - Comment on IPv6 & Opnsense & Not Exposing Machine-Specific IPv6s to Corpos 2 weeks ago:
I've mentioned this elsewhere, but to fair, even without you providing Google an IPv6 address, they still know exactly which computer contacted them from inside your LAN. Even in GDPR territory they can do that.
- Comment on Will this Jellyfin configuration expose me to security risks? 3 weeks ago:
I would only expose a port to the Internet if users other than myself would be needing access to it. Otherwise, I just keep everything inside a tailscale network so I can access remotely. Usually I believe people put a reverse proxy in front of the Jellyfin server and configure your certificates from there. So Jellyfin to proxy is insecure and then proxy to internet is secure. Lets Encrypt is an easy way to do that. And if you are going to expose a port you definitely want fail2ban monitoring that port.
If using tailscale funnels, you can technically skip the certificate part as that's done for you, but that would take away from the learning experience of setting up a proxy.
- Comment on [deleted] 4 weeks ago:
But you need that legal banner in case your spouse acts up and you need to throw their ass in prison.
- Comment on "We approached payment processors because Steam did not respond" - Australian pressure group Collective Shout claims responsibility for Steam and Itch.io NSFW game removal 5 weeks ago:
I don't know what you are and don't care. Only you care about that. To be fair, you did call me "sweatie", so I think I can call you whatever I want given you initiated, sir.
- Comment on "We approached payment processors because Steam did not respond" - Australian pressure group Collective Shout claims responsibility for Steam and Itch.io NSFW game removal 5 weeks ago:
Whatever you say, sir.
- Comment on "We approached payment processors because Steam did not respond" - Australian pressure group Collective Shout claims responsibility for Steam and Itch.io NSFW game removal 5 weeks ago:
I'm not going to discount Murdock Family Trust just because it makes you feel bad.
As for exports, here you go.
Feel free to try and deny it, seems like something you're used to doing.Murdoch’s media empire spans multiple countries, with strong conservative influence in:
United States:
Fox News, Fox Business, New York Post (via Fox Corporation)
United Kingdom:
The Sun, The Times, The Sunday Times (via News UK)
Australia:
As listed above, through News Corp Australia
**
Across these regions, Murdoch’s companies control:**
120+ newspapers across five countries
Multiple TV networks and digital platforms with conservative leaningsMurdoch’s outlets often dominate:
Australia: ~60–70% of newspaper circulation
UK: ~25% of print circulation and large digital reach
US: Fox News is the defacto and most-watched cable news channel in the country - Comment on "We approached payment processors because Steam did not respond" - Australian pressure group Collective Shout claims responsibility for Steam and Itch.io NSFW game removal 5 weeks ago:
Australia has been definitively proven to be the biggest TERF exporter now and you can't even contest it.
You should do something about that, geez. - Comment on "We approached payment processors because Steam did not respond" - Australian pressure group Collective Shout claims responsibility for Steam and Itch.io NSFW game removal 5 weeks ago:
Oh, and the Murdoch Family Trust owns 40% of the Fox Corporation (which owns the US based Fox News).
So really your argument is the same that a heroin addict might have:
"If you discount my heroin addiction, I'm doing great!" - Comment on I feel these companies stole my money by delisting game, and I'm sure others feel the same. Nobody is sure if the EU will get the law passed. So it got me thinking -- why not revive games together? 5 weeks ago:
So, these games failed because they did not have:
- Funding/sustainability
- Reaching critical number of players
- Content creation/marketing
And you can bring them back if you can just get:
- Funding/sustainability
- Reaching critical number of players
- Content creation/marketing
This feels like tautological reasoning. Like "X would be true, if X were true".
- Comment on "We approached payment processors because Steam did not respond" - Australian pressure group Collective Shout claims responsibility for Steam and Itch.io NSFW game removal 5 weeks ago:
Ok, so you are exporting garbage. Good to know.
- Comment on "We approached payment processors because Steam did not respond" - Australian pressure group Collective Shout claims responsibility for Steam and Itch.io NSFW game removal 5 weeks ago:
Multiple times now you've accused people of being American for saying that Australia outputs some garbage right wing stuff. Aside from the vampire fuck Rupert Murdoch himself, here is a list:
- Sky News Australia (especially through YT and social media)
- GB News (based on Australian right-wing media)
- News Corp Australia
- The Daily Telegraph
- The Australian
- Andrew Hastie
- 7News (this is arguably one of the worst as they sprinkle facts into their narrative to cloudy the waters)
- Herald Sun
- The Spectator Australia
- Quadrant Magazine
All of these media sources and publications output to the rest of the world.
It doesn't matter about "well the UK has more. well the US has more".
Australia is exporting fucking garbage.
This isn't a race to bottom. - Comment on Is there a alternative platform to roblox for players and gamedevs? 5 weeks ago:
Have you tried Luanti yet? It originally was called Minetest:
https://www.luanti.org/ - Comment on Does anyone else find it suspicious that there wasn't any criticism on here about Stop Killing Games until after it hit 1.4M signatures? 5 weeks ago:
So, I see the ad hominem attacks, but no actual argument of facts. Oh, and the "other points" you made earlier seem to be just you making up what the petition will do. Remember, you have 3 sentences to work from and things like releasing source code doesn't seem to be in those, does it? So, where did you get the source code mention you had? Is there a website with expanded bulletpoints I missed? No? Just something you felt should happen? You do that whole thinking with your feelings a lot, huh?
Well, ad hominem I'm afraid is where you lose the argument in totality.
Once you start down that path, nothing you say can be taken as a fact.
You argument with facts/logic, not with emotion.
Good luck with that petition. - Comment on Does anyone else find it suspicious that there wasn't any criticism on here about Stop Killing Games until after it hit 1.4M signatures? 5 weeks ago:
Concise is synonymous with "to the point". In other words, you don't have to have lots of words, but they do have to be on target which your 3 sentences are not. So, no, it was correct word use on my part.
The fact that you can't argue the VGE's involvement or anything other than a word's definition really doesn't make you look like you have a strong case here lol.
Again, it seems like you have strong feelings, but that doesn't win court cases. Sorry, not sorry. - Comment on Does anyone else find it suspicious that there wasn't any criticism on here about Stop Killing Games until after it hit 1.4M signatures? 1 month ago:
Have you not read the petition? I doubt it could be anymore concise in its language while still being possible to pass.
Require video games sold to remain in a working state when support ends. Require no connections to the publisher after support ends. Not interfere with any business practices while a game is still being supported.
That's it... 3 sentences is not concise. You want to base multi-national law off of 3 sentences. Maybe you should think that through a bit more. If the time can't be spent to actualy write out constructive goals or at least milestones (which is supposed to help dictate multi-national law) then maybe it should wait shouldn't it until you can.
You're forgetting this is the EU, it's significantly less susceptible to industry lobbying than the US
The VGE (the lobbying group you're talking about) helped to write the consumer protection, digital content licensing, and age ratings for the EU.
They already helped create your laws so that's not really true is it.There really is no solid argument against what I've said.
Sorry, it still stands. - Comment on What are the best free mmorpgs for a beginner? 1 month ago:
If you don't like the back and forth type stuff, you're probably looking for a theme-park style MMORPG. You might try something like Return to Reckoning.
- Comment on Does anyone else find it suspicious that there wasn't any criticism on here about Stop Killing Games until after it hit 1.4M signatures? 1 month ago:
Because as you already stated, that's all it says. There is a lot of open interpretation to what that means and not all of it refers to big publishers/devs like EA.
For example, indie games like Objects in Space. It was Early Access and ran into technical issues which led to funding issues as they could only work so long on it. Its broken essentially. But it doesn't matter if the project was beyond their scope of skill or they ran out of money, they would be forced to pay to fix it. This means (and for other indie devs) if not certain their project will succeed, having to block sales in EU. Its potentially the most damaging not to the Ubisoft's and EA's, but to the Flat Earth Games, Bugbytes, ColePowered Games, etc. Its asking new indie developers to take on optional risk by releasing in the EU. Remember no where in the petition does it mention live service games. Only just games.
Additionally, the points brought up in the petition needed to be bullet proof. The moment that petition started to get close to 1M, you know publishers started turning gears to block future legislation. The committee of petitions will verify the petition and then refer it for fact finding. The points needed to be concise for the purpose of the fact finding committee. And they needed to be geared towards the EU acting which around a dozen times now have stated that while concerns are valid, it is up to the member nations to propose legislation on this (which is who the major publishers are reported to have approached - not some EU committee).
I'm still salty about EA's Darkspore (which I might add doesn't mention on the case that internet access is required to play - which I did not have back in the day), but this petition just feels like minimal impact. I would just like to remind people that advocating SKG may feel good but that rarely equates to doing good.
- Comment on Does anyone else find it suspicious that there wasn't any criticism on here about Stop Killing Games until after it hit 1.4M signatures? 1 month ago:
I mean I was critical of it well before it hit 1.4M signatures. As it ramps up in articles about it, I'd assume an increase in negative sentiment in addition to the positive side. Its not a perfect thing and has different viewpoints, so it makes sense.