Cris16228
@Cris16228@lemmy.today
- Comment on The wonderful Revenge of the Savage Planet has been released! 2 days ago:
Who cares. They’re obviously doing that because Steam takes 30% and they believe they can get more revenue from EGS.
No sales = better. Yeee but compare what epic gives and what steam gives to devs AND users then shit talk about the split
EGS isn’t as bad as you make it seem. It was the only viable strategy for EGS to implement themselves (this and free games). Breaking Steam’s monopolistic position can only bring good.
Ahahahahahah okay! They care so much about you as user that they don’t even bother to improve their launcher after all these years! Why would anyone want to use such an inferior launcher? No real review system, no customization no forums to look for guides, communicate with devs or others. Ooh and it didn’t work well :) they stopped with exclusives because it wasn’t profitable for them… I wonder why…
- Comment on I'm a console gamer so, Why the hate on the Epic Games Store? 6 days ago:
reddit.com/r/fuckepic/
There’s A LOT to talk so you better check there. If you don’t want to check, wait till your account get hacked and try ask support to get it back! You can give all the info you want but 99% of the times they just say “fuck you” and you lost everything
- Comment on Stellar Blade for PC launches June 11 alongside Complete Edition 1 week ago:
Still bad but better? No account requirement
No idea which one is worse lol
- Comment on Stellar Blade for PC launches June 11 alongside Complete Edition 1 week ago:
That’s the problem, they can change it before releasing the game
- Comment on Stellar Blade for PC launches June 11 alongside Complete Edition 1 week ago:
- Comment on Stellar Blade for PC launches June 11 alongside Complete Edition 1 week ago:
Right?
- Comment on Stellar Blade for PC launches June 11 alongside Complete Edition 1 week ago:
No PSN requirement, right?!
- Comment on Ori Studio Head Says Review Bombing Might Force Studio Closure, Then Takes It All Back 1 week ago:
That’s when I wear the pirate hat but still! I saw a bundle with the first game :(
- Comment on Ori Studio Head Says Review Bombing Might Force Studio Closure, Then Takes It All Back 1 week ago:
Awwww and I wanted to buy and play them :(
- Comment on The wonderful Revenge of the Savage Planet has been released! 2 weeks ago:
Eh not my site ¯_(ツ)_/¯
- Comment on "I don't know" how much Borderlands 4 will cost, Gearbox boss says, but it had "more than twice the development budget for Borderlands 3" and "it might be" $80 like some Nintendo and Xbox games 2 weeks ago:
I’ll wait for my girl to gift me the game 😍
She is fit 😏
- Comment on The wonderful Revenge of the Savage Planet has been released! 2 weeks ago:
For lazy people like you:
Exclusivity period
Journey to the Savage Planet was Epic Games Store exclusive for 1 year
- Comment on The wonderful Revenge of the Savage Planet has been released! 2 weeks ago:
Uh no?
- Comment on The wonderful Revenge of the Savage Planet has been released! 2 weeks ago:
- Comment on The wonderful Revenge of the Savage Planet has been released! 2 weeks ago:
The first looked good but they sold themselves so is a big nope for me
- Comment on This game has 100 endings, and it's pushing the creators to the brink of bankruptcy | PC Gamer 2 weeks ago:
Setting uBlock this way solves it for me
- Comment on Clips from what I’m playing 🐈🍞 CATO | cat + toast = puzzles 4 weeks ago:
Thanks for this. Imma buy it lol. It looks fub
- Comment on 6* months away now. If you're on 10, do you plan to upgrade? Make the jump to Linux? 1 month ago:
I hate you :c that was… Disturbing
- Comment on 6* months away now. If you're on 10, do you plan to upgrade? Make the jump to Linux? 1 month ago:
and the only final thing that I’m missing is Adobe products.
I miss Affinity Designer! Bought a license and I like it but no linux port 🙄
I can’t get used Inkscape, it’s so different and confusing for me
- Comment on 6* months away now. If you're on 10, do you plan to upgrade? Make the jump to Linux? 1 month ago:
Bazzite? Bazzite Steam OS?
- Comment on I really need these games ported to Steam. What do y'all have on your lists? 1 month ago:
- Astrobot: Yeah I know is exclusive because PlayStation BUT I would love to play it on PC ¯_(ツ)_/¯
- Infamous: Second son: Loved in when I watched a gameplay but it’s a share it was never released on PC
- Comment on Terraria Hive Base 1 month ago:
Like someone else said, I prefer to go blind and not check the wiki if possible! I was looking for tips or stuff to do/don’t
Thank you!
- Comment on Terraria Hive Base 1 month ago:
Any tips for someone noob like me? Always wanted to play it but I don’t exactly know where to start
- Comment on 'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm 1 month ago:
Really? Asking for a friend^if you lie to me, ill find you^~I warned you~
- Comment on Animation VERSUS! - Reveal Trailer - Kickstarter 1 month ago:
Wait, WHAT? A game based on the videos? Am I dreaming? Kinda cool ngl
- Comment on Split Fiction sold 1 million units in its first 48 hours 2 months ago:
I tried the friend pass in demo with MKB + controller, it looks awesome so I didn’t go far because I don’t want to spoil me anything.
- Comment on Steam Deck / Gaming News #3 2 months ago:
Fuck epic
- Comment on Steam Deck Gaming News #2 2 months ago:
Even big picture mode struggles with the steam store some times.
At least we have honest reviews!
While epig:
EGS reviews on games are FAKE
All of this, by the Epic Games words “Based on players reviews in Epic Games ecosystem”. From where? I can’t leave any review on any game, that I own, hillarious.
Releasing your game on EGS besides Steam is NOT straightforward and is costly for small devs
I am fed up of Epic shills spreading the narrative that EGS tools for piblishing games are better than Steam and devs are just lazy if they do not release their games on EGS. I have always debated that opinion defending that is not just a matter of just uploading the same files. It is a costly process that is commonly not worth it for small devs for just a handful of sales on EGS.
I found this comment from a dev detailing his “wonderful” experience uploading their game on EGS. Enjoy.
www.reddit.com/r/unrealengine/s/E13WpTSOlD
“Oh the store release, a million little bullshit things.
Actually I released the game on Steam on 24/04. I released multiple games on Steam before, without any issues. Steam is a breeze. I love it.
Epic? Pain.
Non-sense rules. They delayed my release by more than 10 days.
On steam you can post anything in screens and trailers. Not on Epic. Even on PEGI 18 game you have to censor blood, or not include it at all. I could not believe this. But then I watched Dead Island 2 trailer on EPic - there really is no blood even in that game video. I had a trailer with blood up for 6 months. But a week before release some reviewer noticed I have 2 seconds of blood in the trailer. They made me take it down, up the PEGI from 12 to 18 so now there is a 18+ date picker warning, and had to reupload the trailer with black blood, not red.
Million confusing settings in 3 different stages. Dev, stage, live. If you get one setting wrong, your build will not pass review. Its like doing taxes - they know what you did wrong, but they don’t tell you exactly. If they tell you, and you disagree, you have no way to opose the decision with a ticket like on Steam. You have to create unrelated support ticket that NOBODY READS FOR DAYS. Response happens after a WEEK. Which is really fucked when your release date is 3 days away and they block your review package.
If one stage review fails, THEY WILL BLOCK THE WHOLE PACKAGE. So before release I wanted to update screens, trailer, release date and add some sweet gifs into description. But I uploaded ONE SCREENSHOT with dead scientist on the ground, in pool of blood. THey rejected the whole package - that means my release date did not update, my texts didnt either. BEcause of one screenshot. They bundle these changes together and it is not possible to change it specifically.
When I created the store page, I checked a checkbox that I will do achievements and will include Epic overlay. This option is NOT REVERTIBLE. YOu cannot revert it once you do this and they do not tell you. So a year or so later I had to deal with fucking achievements that I did not even want to include anymore, because of the extra work it required compared to STeam. Same with EOS overlay. THe overlay is NOT MANDATORY, yet they blocked my build for 2 days because it did not work in Live bundle. It did in Dev and Stage. They did not tell me how to fix this.
Later I found in ONE obscure forum post that Epic named one variable in config wrong, that caused this. They named “Artifact ID” with “Artifact Name”, but it is in fact ID. My game worked with overlay when run in standalone, but not via their store. Due to one checkbox. They knew what is wrong and did not bother responding. You have no way to communicate with them. Steam responds immediately. I was so annoyed with the achievements that when I had to include them, I included only a few that I had on Steam. Also you have to ensure that your achievements all add up to 1000 EXP. If it is not exactly 1000 EXP, review fails. ON FUCKING ACHIEVEMENTS. Then they forced me to add all Steam achievements, to “keep continuity among different store fronts”. On Steam, once they approve your game build, it is approved forever. Not on Epic. They have to review every build. You can get stuck on it right before release.
They wishlist rate on Epic is roughly 10% of what I get on Steam. But because they delayed my release by 10 days. I will get minimal conversion even from that, because they release week hype is over. So what they have “only” 12% comission. 88% of nothing is nothing. Epic fucked me. Never working with them again.”
Don’t get me started on their “wonderful” support if you lose your account: D
- Comment on Steam Deck Gaming News #2 2 months ago:
We would have never gotten the likes of Alan wake 2 if not for epics money though
And it was a total flop lmao
Other than how they’ve handled rocket league and harmonix
U sure bud?
Even if a launcher is shitty, a launcher is just a launcher and at least their store runs better than gog or steams
Gimme some examples and I’ll share something with ya
- Comment on Steam Deck Gaming News #2 2 months ago:
Buying exclusives on a pretty obvious inferior launcher because they couldn’t compete with steam so they had to gather some users with exclusivity
This is a starting point. They can’t compete with GOG or Steam, they’re even worse that EA play or whatever is called right now