MoogleMaestro
@MoogleMaestro@lemmy.zip
- Comment on Steam Client Beta Adds Pyrowave for High Bandwidth, Low Latency Game Streaming - Digital Foundry | Latest Updates 1 week ago:
I just updated my home network to 2.5gb so I’m glad to see this.
- Comment on KDE developers' attempts at creating LLM guidelines are not going well 1 week ago:
You’re fundamentally misunderstanding my argument.
If you use AI to, for example, learn how to decompress or recompress a file, how can you be sure that the outputting function doesn’t match one-for-one an (open or closed) source implementation? You literally cannot, as the AI system generally operates on a black box and cannot “learn” how to attribute and, cynically, the people who make the AI tools do not want to learn how to attribute code from the original developers. Since AI learns code from source code, there’s a higher liklihood it matches a known implementation that it does represent a wholly unique implementation.
If you take Godot’s renderer code (MIT project) and copy and paste it into a project that is also MIT, that doesn’t mean you can get rid of the Godot attribution. You must preserve the attribution of the code – this is important to learn for all open source developers.
The “learning” argument you’re proposing, which is buying into AI anthropomorphisation, still doesn’t protect you from copyright. If you have photographic memory and worked at adobe, for example, you can’t simply “learn” the code and output the same code to an open source competitor. This is generally why people who work on closed source try to avoid working in same-field open source – the risk of violation is way too high unless you intentionally break design decisions.
Individual code snippets might not be covered but it depends on the line count – but that also changes from territory to territory. IANAL, so my general advice for people who are “learning” from closed source to contribute to alike open source: just don’t. There are other open source projects that can use your skills. And if you’re looking at other open source projects and taking whole functions, you must attribute the project in question (this is pretty easy but depends also on the license of the code you’re looking at.) AI doesn’t have the capacity to understand any of this nuance, and I’d argue it doesn’t understand this by design: hurting copyright hurts open source more than it hurts big exploitative businesses.
Worth noting, most documentation for a language will generally have CC0 copyright. But it is important to copyright code snippets in documentation, otherwise you can argue that the copyright is non-permissive (wholly owned by the individual who posted it.)
- Steam Client Beta Adds Pyrowave for High Bandwidth, Low Latency Game Streaming - Digital Foundry | Latest Updateswww.digitalfoundry.net ↗Submitted 1 week ago to gaming@lemmy.zip | 6 comments
- Comment on KDE developers' attempts at creating LLM guidelines are not going well 1 week ago:
The issue with KDE accepting AI generated code is that it’s arguably not the right of the programmer to “submit” code produced by an AI as the copyright of the training material is questionable. It’s like the inverse of white-room engineering, there’s actually no way of knowing whether the code coming out of the black box is “original” or not. Additionally, it’s debatable whether materials produced by an AI can even have their own copyright (under US laws, it would make sense if it wasn’t applicable to copyright) which also means it cannot be licensed under most open source licenses.
They need to establish rules grounded with the understanding that AI generated code cannot be copyrighted by the user who produced it, which means it cannot be licensed under the KDE licenses as is.
That’s my 2 cents. I do think them having a discussion around it is important going forward.
- Comment on XBOX lays off hundreds more, Activision takes over Halo and more changes 1 week ago:
UGH. Remind me again where they got the money to buy all this stuff in the first place?
Just add it to the big pile of reasons to hate Microsoft. They literally can’t even hold on to things that were good without turning them shitty lol.
- Comment on Love 'em or hate 'em, if it weren't for the Sonic the Hedgehog films, the blue blur might have been canned entirely, so says series boss Takashi Iizuka 1 week ago:
Crazy to think it was actually that bad. I don’t feel like the quality of Sonic Frontiers reflects just how make or break the series was at that point in time.
- [Opinion] [Marked Spoilers] Goodbye, Lara Isn't 'Losing Chess To A Dog' Levels Of Queerbaiting, But It Is Just As Disappointing - Aftermath (Isaiah Colbert)aftermath.site ↗Submitted 1 week ago to anime@ani.social | 6 comments
- Submitted 1 week ago to gaming@lemmy.zip | 0 comments
- Comment on The Latin American dub of 'Ghost In The Shell' was censored and all country names were removed 2 weeks ago:
Because in some respects the original ghost in the shell was saying something about these nations. The entire significance of the back end political theater is a bit meaningless if the places talked about are abstract considering it has to do with one nation faking a terrorist attack in order to perpetuate a war against another nation. This isn’t even touching how, in the world of GitS, the United States is supposed to be a tyrannical empire on the quest of taking over the entire Americas and a bit of a malicious ally to Japan. Gee, I wonder why they censored that. 🤔
The goal Science Saru had was to adapt the manga as is. The censorship of it, unfortunately, has undermined the goal. I still enjoyed it but I hope that an eventual blu ray release untainted hy Amazon restores the intended names. It really hurts the world building of the original GitS which, yes had plenty of fake names, but did try to ground those fake names as evolutions of existing nation states.
- [Opinion] If Hideo Kojima Games Aren't Safe, No Games Are Safe - Aftermath (Luke Plunkett)aftermath.site ↗Submitted 2 weeks ago to gaming@lemmy.zip | 4 comments
- Valve Adds "Big Art Mode" to Steam, Following Its Popularity in Third-Party Decky Loader Utilitywww.digitalfoundry.net ↗Submitted 3 weeks ago to gaming@lemmy.zip | 0 comments
- Comment on Podman: Issues with multiple users running containers simultaneously 3 weeks ago:
No volumes mounted and yes, it’s using the podman backend. Just double checked it wasn’t using the docker one.
- Comment on Podman: Issues with multiple users running containers simultaneously 3 weeks ago:
OK now this would make some sense but would definitely be a bit of a show stopper for me. I’ll give it a try though.
- Comment on Podman: Issues with multiple users running containers simultaneously 3 weeks ago:
I think I have uids set up, but I’m not positive they’re set up correctly.
Here’s an example of
/etc/subuidfor example, with it a bit anonymised for my specific user setup:core:524288:65536 syncthing:589824:65536 userA:655360:65536 userB:720896:65536 userC:786432:65536
Syncthing in this case isn’t running any podman containers, all sharing is done bare-metal. userA is working, but userB and userC do look like they’re configured “correctly” at first glance.
podman system infoseems to be outputting the results aboveidMappings: gidmap: - container_id: 0 host_id: 1101 size: 1 - container_id: 1 host_id: 786432 size: 65536 uidmap: - container_id: 0 host_id: 1101 size: 1 - container_id: 1 host_id: 786432 size: 65536
Note: The user in question here is
uid 1101, another new user I created for testing purposes. - Comment on Podman: Issues with multiple users running containers simultaneously 3 weeks ago:
I mean, I might be wrong, but this only changes the mapping right? In the case that user broke containment, I would assume that they would have the user id of the user that’s running the process?
Granted this is all in theory so I’m not sure exactly – that might be a perfectly reasonable way to do it.
- Comment on Podman: Issues with multiple users running containers simultaneously 3 weeks ago:
As far as I understand, it should as it’s embedded inside the actual image file and not mounted.
I’m having other strange behaviour on non-1000 uid accounts. For example, running
docker.io/library/httpdusing the podman examples page on an account that isn’t userid 1000 will create an issue where it complains that libgcc_0 isn’t installed. This works flawlessly on the uid1000user.It does make me think that something needs to be configured for non-uid 1000 users on podman. This is not replicable on arch linux on my raspberry pi, fwiw.
- Submitted 3 weeks ago to selfhosted@lemmy.world | 28 comments
- Xbox's Disc-to-Digital Programme Is Official, and It Starts Next Week - Digital Foundry | Latest Updateswww.digitalfoundry.net ↗Submitted 5 weeks ago to gaming@lemmy.zip | 2 comments
- Comment on Nitter receives Cease & Desist from X/Twitter 5 weeks ago:
Uh oh, looks like someone’s AI company is running out of money and needs people back on Twitter. 😭
- Comment on GKIDS Acquires North American Rights to "VAMPIRE HUNTER D: BLOODLUST" - Theatrical Release This Fall 5 weeks ago:
That’s weird AF. I also hate the implication that anime is for kids. It’s not, even if GKIDS sticks to PG material (I’m not sure they do, but I’m also not sure they don’t).
I don’t think this is the intention but it’s understandable. In fact, they’re probably one of the largest distributor of “prestige” anime today, with ownership of local distribution rights to things like Evangelion.
This comes up every time I get a post from their RSS about publishing anime, so it’s probably something they should change at some point.
- GKIDS Acquires North American Rights to "VAMPIRE HUNTER D: BLOODLUST" - Theatrical Release This Fallgkids.com ↗Submitted 5 weeks ago to anime@ani.social | 6 comments
- Comment on Hister: a private search engine 2 months ago:
Any interested in making this a federated search?
I’ve been toying with the idea of a web-ring style search engine where it uses the fediverse’s post and sub system so that you can subscribe to “indexers” that are made by other users (or even mastodon users themselves) so that you can have highly targeted search engine systems. So, for example, you could make multiple search “scopes” and each of those scopes would follow specific other “sources” and search from them. Likewise, users could provide links and descriptions to add new entries to each scope which would, in essense, work like a fediverse post and then be distributed to all other interested parties.
I haven’t done a lick of implementation yet, but thought I’d share the idea here as I consider doing this more and more every day. The only thing I haven’t figured out yet is images, because ideally that would be a special type of scope view.
- Comment on [Discussion] New ‘Ghost In The Shell’ Anime Is Gloriously Goofy And Very Faithful To The Manga 2 months ago:
I really like it so far. Much better feelings about this compared to, say, Arise or the new 3D SAC.
- Comment on What are some unique Games to host server's of? 9 months ago:
Sonic Robo Blast 2 Kart or Doctor Robotniks Ring Racers. It’s a good time if you have friends and there are still regular players online.
- Comment on TRIGUN STARGAZE sets official January premiere 9 months ago:
I had really mixed feelings about the reboot.
Triguns original run was great but technically incomplete because the Manga was in hiatus dues to production issues. When he eventually continues Trigun it became a completely different story in some ways (and in other ways not, without getting too detailed.)
So the idea of a remake was fine if it was going to be closer to what the Manga became except… It didn’t, it’s now a third take on the same story with some major differences again from both the original show and the manga.
I hope the next season is better, because the framework of where the show is heading post the first season ending does potentially have potential, but they need to nail the episodic structure better imo.