Arcayne
@Arcayne@kbin.social
- Comment on Is it just me or is Starfield kinda meh? 1 year ago:
After about 20hrs, I couldn't take it anymore. I popped open the console, increased my carry weight, added a bil creds, set my level to 666, and finally, tgm. Let chaos reign, baby.
I had already added a couple UI mods (because Bethesda still ships UI components at 30fps for whatever reason) and patched the achievement disablement function, so now I feel like I can actually kinda enjoy the game (when I'm not in a loading screen).
I've put another 20hrs in playing like this, and have zero regrets. It makes my time in the game feel arcade-like, in a good, nostalgic way. I went from being stressed out and annoyed, to relaxed and able to laugh at the endless jank that we've all come to expect from Bethesda. It's like GTA back in the day... if you weren't using cheat codes, you were straight up missing out on the fun.
All that said, overall the game does feel like Bethesda threw Fallout, Skyrim, and No Man's Sky in a blender and then ran it all through a sieve to ensure that only the worst parts made it into the final release. I'm actually shocked by how much they seem to have outright copied elements from NMS (from UI, to gameplay mechanics, to storyline elements). I've got hundreds of hours in NMS spread across the last 5ish yrs, and I can't help but feel kinda greasy when I play Starfield because of how much appears to be straught up lifted from NMS.
Ultimately, Starfield is a new(ish) experience and fun to fuck around in, but if I want to explore space, I'll go boot up NMS.
- Comment on Network overview / documentation 1 year ago:
Netbox was a total game changer for me, both at work and at home. It's overkill for a homelab, sure, but its still an incredibly valuable tool. I highly recommend giving it a chance.
There are also a couple plugins available that will auto-generate interactive diagrams that you can tweak before exporting, which should scratch that visual itch.