Tapioca
@Tapioca@lemmy.world
- Comment on BOOK OF HOURS launch trailer: Welcome to Hush House 1 year ago:
Just for reference, the developer of this game has an alleged history of abusive and creepy behaviour toward women. This was talked about in UK game dev circles before these articles. Do with that information what you want. eurogamer.net/two-women-accuse-cultist-simulator-… It’s worth noting despite him saying he’d sue anyone spreading these allegations, no lawsuits have actually happened. With 110k views on the trailer, he can’t really winge about being cancelled either.
Make your purchasing decisions with all the info etc.
- Comment on As Twitter destroys its brand by renaming itself X, Mastodon user numbers are again soaring | TechCrunch 1 year ago:
There were stories that Tesla had a team in place to distract Elon any time he showed up to the office, and I absolutely believe that. Now that Elon has Twitter to distract him, I wonder what that team is up to.
- Comment on Larian's unfair advantage - Credistick 1 year ago:
Xalavier’s post is correct here. This kind of game doesn’t come out of nowhere. Larian has been built expressly to do this one thing well . It certainly helps that the CEO Sven has a personal passion for the genre. There’s obviously been a great deal of long term planning to help the studio grow to this point. Developing tools, pipelines, staffing, and experience with your dev teams should be how this works.
I’ve heard cases of studios with no RPG experience think about making an RPG, and then look to Larian as a baseline…and it’s like where do you start with that? I can see some execs look at the game, and not the pipeline/long term business goal here. I’d put Supergiant in a similar category tbh. Each game they do is solid within a rough area, building on the tech of the last.
As for players, I certainly think you can see this as a high mark; but not a baseline. As always I think we should cut indies some slack. But it does kind of prove out the terrible way a lot of big studios run. Really building a studio up, treating the devs right, and supporting positive well run teams. Not kicking stuff out of the door as soon as a game is shipped, ignoring abuse etc.
I don’t know really if it’s specifically crowd funding here ( it can be risky), but rather a solid studio growth plan tbh.
- Comment on PC Game Recommendation for a Broken Arm? 1 year ago:
There are some really decent ones that have just come out, are are on sale with the current Visual Novel fest on steam. Videoverse - VN set in a Miiverse style social network that is about to be shut down Hypnospace Outlaw - Another one set in a computer, this time it’s an alt reality internet based around old Geocities pages. Very fun/weird Analogue: A hate story ( on sale)- You’re investigating what happened to a Korean generation ship found abandoned in space by talking to its AI Long Live the Queen ( on sale) - On of those VNs where you pick activities etc to raise stats, but parodied/put on its head because you’ll die various horrible deaths until you get it right.
Good luck hope you heal fast!