Alterecho
@Alterecho@midwest.social
- Comment on Could we improve men’s mental health? 1 year ago:
Wow, I’m seeing a lot of strong anti-therapy vibes here, so I’ll pitch in my two cents.
Therapy is a great tool, if you go into it with clear expectations and you can stomach the cost- both in time and money. Some insurance providers cover it, some don’t, but either way if you don’t have a therapist that you vibe with, you need to be willing to swap around until you find someone that fits you. Note, however, that there’s a big difference between a therapist that is right for you, and one that just doesn’t challenge you.
My experience with Cognitive Behavioral Therapy has been really positive; my first therapist that I really got along with professionally was a great teacher, I really learned how to unpack things that I was feeling in the moment. He helped teach me tools to alleviate the intensity of moments that seemed dire, and to then reflect on why they felt that way, afterwards.
There’s a lot of people who think that it’s supposed to magically fix you, and no, it’s not. It’s work. Genuinely some of the hardest work I’ve done has been applications of the stuff I’ve learned in therapy. But, while I recognize that with stuff like chronic depression, true cures are rare-to-impossible, I’ve got a much better handle on my negative thoughts and self-esteem than I had pre-therapy. It’s been a tremendous help.
I think more tools for people in general would be incredible - the work of normalizing therapy has come a long way, but still it has even further to go. I think the biggest barrier is always cost, and in a perfect world we’d treat both sickness of the mind and body free for everyone.
- Comment on Noooooo you can't make a microtransactions free game and finished too 😭😭😭 1 year ago:
I think that one (HUGE) part of BG3’s success is that it was in Early Access for, what, 2-3 years? During which it grew a dedicated modding scene, received a metric fuck-ton of feedback, and regularly dropped large content patches. This wasn’t an average dev cycle, and I think it shows. In some ways, the Dev. Feedback and interactivity reminded me a lot of the way Warframe does dev interactions.