jedibob5
@jedibob5@lemmy.world
- Comment on Avatar (the one with the blue aliens) is such a weird franchise 5 days ago:
I like how RealD looks well enough, but the glasses tended to give me a mild headache after a while. I’ve been able to wear VR headsets without much issue in the handful of times I’ve been able to try them, so maybe that would work better, but I don’t think I’ve actually worn one for multiple hours at a time, so who knows.
- Comment on Avatar (the one with the blue aliens) is such a weird franchise 5 days ago:
The thing that I think a lot of people forget about the first Avatar is that it was pretty much the first big blockbuster to be available with those RealD 3D glasses. I distinctly remember wanting to go see it so I could check out RealD and find out if it lived up to the hype.
Of course, it had the James Cameron name recognition, so it was probably going to be pretty successful regardless, but I don’t know if it would have been quite so record-shattering if it weren’t for the novelty of RealD, combined with the higher ticket price of 3D showings.
- Comment on Day 370 of posting a Daily Screenshot from the games I've been playing 1 week ago:
I love the gameplay of Dead Rising, but the time limits and save point restrictions really do not mesh well with how I want to play it. The game has the perfect setup to be a sandbox where you could just fuck around with finding silly ways to kill zombies, but the time limits - even if they are as generous as people say - just give me constant anxiety and I can’t really relax and screw around with it like I’d want to.
- Comment on RuneScape player pulls off a personal Shawshank Redemption: Grinds his way out of one-zone house arrest by grinding a raid 2,000 times over 10,000 hours: 'It was all worth it' 1 month ago:
It was a self-imposed challenge.
- Comment on ARMA 3 Recieves Surprise Performance Update 1 month ago:
I’ve always been curious about Arma, but I’m not sure if I’d like it… It appears to have a lot of depth, but the learning curve always seemed rather steep.
- Comment on What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality 1 month ago:
Starfield faked me out for a bit when I took the character creation perk that gave my character living parents that I could go visit and would show up from time to time. They were funny and adorably charming, and I thought it was an inspired touch. Little did I know that was the absolute best part of that game…
- Comment on PSA: I want a law for PC games to be offered in physical versions again 3 months ago:
I think “mandatory physical versions” kinda misses the point of the issue, tbh. It’s bad digital rights laws that are the cause of the problems that you’ve mentioned, not a lack of physical media. DRM has been around a lot longer than digital downloads of games, and shutting down a game’s online services affects purchasers of physical disks just as much as digital downloaders.
Besides, mass-producing physical media is expensive, and I’d rather not give publishers another excuse to make games even more expensive than they already are.
- Comment on Today's Survey. One point for everything that you have NEVER DONE 3 months ago:
One point for the typewriter.
- Comment on For me, Cyberpunk 2077 was uninteractive and has low replayablility value. 8 months ago:
I mean, sure, you’re not wrong. It’s just that cyberpunk as a genre is pretty strongly linked to anti-capitalist and anti-corporate themes, and I think a triple-A game published by a big corporation is not very likely to adhere to the spirit of the genre.
- Comment on For me, Cyberpunk 2077 was uninteractive and has low replayablility value. 8 months ago:
You know, I had heard a lot about how much Cyberpunk had improved since launch, but I still couldn’t really convince myself to try it. “Cyberpunk game made by big corporate studio” always just struck me as something of an oxymoron.