Brokkr
@Brokkr@lemmy.world
- Comment on Balatro wins formal appeal to reclassify poker game as PEGI 12 5 weeks ago:
While the game can be “addicting”, it is mostly because it is fun to play. Not all “addicting” forms of entertainment need elevated ratings because they are fun to consume. We don’t increase the ratings for binge worthy TV shows and we don’t restrict books if they are page turners, so why should we with a video game. At some point people need to regulate the use of their time themselves.
- Comment on What are your favorite 1000+ hour games? 4 months ago:
Factorio, it’s fun from the first minute but you’ll still be learning new things after 1000 hours.
- Comment on Russian court fines Google $20,000,000,000,000,000,000,000,000,000,000,000 5 months ago:
2 x 10^34 for those people who like to use numbers to represent numbers in a sane way.
- Comment on Three Mile Island owner seeks $1.6 billion federal loan to restart nuclear plant for Microsoft AI facility 5 months ago:
Market cap doesn’t say how much cash they have available. For that, look at cash on hand which publicaly traded companies need to report
MS has about 75B cash on hand, so they could afford this themselves. They will probably argue that it will bring jobs and expertise to the state. Also, it’s a loan, so the interest will generate funding for the state as well.
- Comment on Patient gamer philosophy 5 months ago:
The question is moot from both sides of the deal, but understanding why is important.
For something like a game, you will only ever pay approximately what you think a game is “worth”. How you determine that value is entirely up to you and should be based on your own opinions and beliefs. Therefore, if you derive value from supporting niche developers, that’s great for you and you should continue to do so as you wish. If you don’t value that quite as much, then wait for a sale price that does.
Your individual decisions will not affect the decisions of publishers and developers.
Their decisions will take into account the total profit that they think a game can provide over its lifetime. This is determined by the initial price and sales as well as future discount prices and sales. The way they estimate the potential profit of a new project is based on past data. If they see most of their sales at launch time, they will price the game accordingly. If they see more revenue over time from sales, then they will price the game accordingly. As long as they continue to hit those goals, then they will continue making products for those audiences.
Therefore, the best way to support the projects you like is to buy the game when the price justifies the value to you. That is buy it whenever you want. The only way to not support (I am purposefully avoiding the word hurt) the publisher and developer is to pirate the games.