The_Vampire
@The_Vampire@lemmy.world
- Comment on Stack Overflow bans users en masse for rebelling against OpenAI partnership — users banned for deleting answers to prevent them being used to train ChatGPT 6 months ago:
While true, it’s stupid that things are that way. They shouldn’t be able to hide behind the idea that “we’re not responsible for what our users publish, we’re more like a public forum” while also having total ownership over that content.
- Comment on Helldivers 2 community manager says internal discussions are ongoing regarding mandatory PSN account link 6 months ago:
Helldivers 2 uses nProtect GameGuard, which is a notorious kernel level anticheat. It is notorious for being problematic to uninstall and causing issues on systems it is installed in (such as straight up preventing some programs from running or causing them to crash and other terrible nonsense that should never happen). Combine that with the fact it’s ineffective and the game is PvE, and it’s nonsensical why it’s around.
- Comment on Helldivers 2 community manager says internal discussions are ongoing regarding mandatory PSN account link 6 months ago:
Well, they said they would ‘discuss’ the crappy anticheat too, but so far nothing has been done about that either. I won’t hold my breath.
- Comment on Slay the Spire devs followed through on abandoning Unity 7 months ago:
@surely_not_a_bot will remember that
- Comment on "Permission is Hereby Granted" -- MIT License text becomes viral “sad girl” piano ballad generated by AI 7 months ago:
No different than someone calling a janitor a “sanitation engineer”. Fancy titles make people happy.
- Comment on Helldivers 2 boss apologizes for 'horrible' dev comments, says Arrowhead has 'taken action internally to educate our developers' 8 months ago:
It’s to keep design space open and to minimize developer work.
Let’s say we decide to keep an overperforming gun. It does all the things. It has all the ammo, all the damage, all fire rate, all the reload speed. Now, all future weapons have to be made with that as a consideration. Why would players choose this new weapon, when there’s the old overperformer? The design space is being controlled and minimized by the overperformer. Players will complain if new weapons aren’t on the level of the overperformer.
Now, let’s say we have ten weapons with one clear overperformer. Now, we can either nerf a single weapon to bring it in line with the others, or buff nine weapons to attempt to bring them up to the level of the overperformer. Assuming the balance adjustments of each weapon are the same amount of work, that’s 9x the effort. However, if we assume we do this extra work to satisfy players, now we have ten overperforming guns and players find the game too easy, so now we also have to buff enemies to match. However, the game isn’t designed to handle these increase in difficulty. Players complain if we just add more health to enemies, so we have to do other things like increase enemy count, but adding more enemies increases performance issues. It’s a cascading problem.
I consider nerfs a necessary evil. It’s absurd to ask developers to always buff weapons and give them so much work when they could be developing actual additions to the game. Sometimes, a weapon really does need a nerf.
- Comment on ‘Front page of the internet’: how social media’s biggest user protest rocked Reddit 10 months ago:
On the note of traffic, I still browse Reddit because it has niche communities that I want to interact with. However, I don’t comment, post, or even up/downvote anymore. My interaction is now purely browsing, and I imagine it may be similar for other once-power users.
- Comment on What's your favorite game you played this year? (Doesn't have to be released this year ) 10 months ago:
Hard to pick. I would say my favorite new game is Slay the Princess. My favorite game I’ve returned to, and I returned to a lot this year, is Deep Rock Galactic. Rock and stone, brother.
- Comment on God of War Creator Is Unhappy With New Games and Kratos' Story 11 months ago:
Went and watched the original.
Seems like he just doesn’t like the direction and it’s a ‘different strokes for different folks’ kind of thing. I think his point about Ragnarok is fair, the writing is a bit all over the place and that can make characterization suffer.
- Comment on Bethesda confirms they are working on releasing new features you asked for, from city maps, to mod support, to all new ways of traveling next year for Starfield 11 months ago:
Yes, Creation Kit 3
/s
- Comment on Creator behind hugely popular Skyrim co-op mod gives up on the Starfield version of it because, drum roll please, 'this game is f***ing trash' 11 months ago:
I mean, the ‘hate’ has generally been described as ‘mediocre’, which even this particular modder said to explain his thoughts in a Reddit thread.
It’s good you enjoy it, but people can have different opinions. I agree with the opinion it’s mediocre, it feels vastly worse than Skyrim or Fallout 4 to me. I don’t think it’s impossible or even hard to fix into a good game, but I’m not awarding points for ‘could easily be better’.
- Comment on [deleted] 11 months ago:
Yeah, I think some forums had the right idea with reactions of sorts (funny/helpful/informative/etc.) and being able to sort and sift through comments via those reactions.
- Comment on [Mental Outlaw] YouTube Accidentally Made Ad Blockers More Powerful 1 year ago:
- The video’s comment section on its native site is… interesting.
- I don’t trust this guy. It feels like he’s just slinging things at the wall that most people could intuit without any research. Yes, sometimes things backfire when you try to stifle them. Sometimes, however, the stifling works (otherwise dictators would have a much harder time ruling). That’s just the way things go.
- I’ma need some actual data to back up Youtube’s anti-adblocker experiment succeeding/failing. People are so quick to jump on the ‘it failed’ or ‘it succeeded’ bandwagon but the truth is we simply don’t know the result yet, and may not for a long while.
- This could’ve been an email. This guy’s delivery is sprawling and lacks conciseness.
- Comment on Security expert reveals surprising way to make your password stronger: use emojis 1 year ago:
Well, the rate passwords can be tested at now may not always be the rate passwords can be tested at later. Computers were, at one point, growing exponentially faster in terms of processing power. There are still several emerging technologies out there that could cause significant speed-ups.
It’s certainly better to future-proof your passwords.
- Comment on YouTube's ‘War’ on Adblockers Shows How Google Controls the Internet 1 year ago:
Youtube had a space devoid of competition. The next guy doesn’t. If the next guy wants to compete, they have to have all the features of Youtube or people will complain. Many of Youtube’s current features cost money and weren’t present when Youtube started.
The space is also more regulated now that Youtube exists, meaning the new guy has to follow regulations which normally costs money. When Youtube started, those regulations didn’t exist, because Youtube didn’t exist.
Youtube got big by building a city in an open field surrounded by nothing but open fields. The next guy has to build a city directly next to Youtube, follow all the same laws as Youtube, and ask you not to drive into Youtube.
- Comment on Threads (Not That Threads) Tells Meta It Had the Name First 1 year ago:
There’s a very high chance Musk still has the rights to that trademark, unfortunately.
- Comment on [deleted] 1 year ago:
Warframe
Skyrim (Okay, maybe the Modding Community of Skyrim, really)
A Narrative Game (Okay, so, there’s a number of games with narratives that have managed to make me really feel and really think. Whereas Skyrim and Warframe are easy to decide upon because I love Warframe’s gameplay and Skyrim’s modding, there’s no shortage of narrative games that have impacted me in a way that makes them all irreplaceable and as equally ‘top’ in my own mind. Undertale, Persona 4, Bastion, very recently there was Slay the Princess… I cannot possibly say any is above the other.)
- Comment on Calif. passes strongest right-to-repair bill yet, requiring 7 years of parts 1 year ago:
A big part of the issue is just how long they last, which has been pushed back by big corporations (looking at you, Disney). 20 years should be plenty to recoup an investment, the original time was 14 years + a potential 14 more on renewal (so 28), and the current 95 years is ridiculous.
- Comment on Beijing Superconductor (LK-99) Levitation Video Author Admits Fraud, Takes it Down 1 year ago:
Not really, disappointing also includes a failure to fulfill hopes, not just expectations. You can expect an outcome and also be disappointed by it.