Tarcion
@Tarcion@sh.itjust.works
- Comment on Dragon's Dogma 2 expands the original game's absolutely daft NPC affinity system 8 months ago:
Personally, I loved the random NPC affinity results in the first game. Then again, I always wind up with the Queen as my beloved and not like… a child, or the blacksmith.
- Comment on Diablo 4's new mount costs more than the actual game 9 months ago:
Some people would have laughed you out of the room. A lot of people, myself included, warned that this was the kind of shit we’d spiral into with these microtransactions. It was basically confirmed within a year or two with the absolutely insane amount of money mobile gaming was seeing where the base product was just addictive crap with as many microtransactions shoveled in as possible. These games just completely blew the revenue of actual AAA titles would out of the water. It was basically inevitable and we’re now in a situation where we’ve got a generation of consumers raised on this trash.
- Comment on Microsoft revives aggressive Windows 11 upgrade campaign with intrusive popups for Windows 10 users 9 months ago:
This was my thought as well. Pretty sure I already have all of that turned off but I would have done that as part of the install and brief customizing of the UI. Can’t say I ever used a guide or anything, or even considered it unusual for modern software.
- Comment on Microsoft revives aggressive Windows 11 upgrade campaign with intrusive popups for Windows 10 users 9 months ago:
Ah, that likely explains it. I know when installing I hit “no” on anything that sounds remotely marketing related and I turned off search and weather because they just don’t add any value and I like a clean screen. So I think the only ads I get are the small, unobtrusive ones on the lock screen, which I can’t say I’m bothered by in the slightest. I barely even notice them since it isn’t like I stare at the lock screen.
- Comment on Microsoft revives aggressive Windows 11 upgrade campaign with intrusive popups for Windows 10 users 9 months ago:
I’m so confused by the ads thing. I don’t think I’ve noticed any since upgrading to Win 11. Are they only on certain editions or something?
- Comment on 'There's almost nobody left': CEO of Baldur's Gate 3 dev Swen Vincke says the D&D team he initially worked with is gone, due to Hasbro layoffs 11 months ago:
This would be my absolute dream. I loved BG3 but the weakest part of me was being based on D&D 5e. PF2 is just a better system in pretty much every way imo.
If they could make a PF2 CRPG, that would be incredible.
- Comment on Whats your favorite Main Menu music? 11 months ago:
Gotta be Into Free which was the original main title music from Dragon’s Dogma.
It was removed for Dark Arisen for reasons I am unsure of, so it isn’t even something you can experience without mods.
It is wildly different from the rest of the game’s music but still connected in a way, and sets a very different vibe. Great game, great music.
- Comment on Hold my beer - Bungie 1 year ago:
Tassi’s a pretty well-respected and reliable journalist. I would trust his info. And Destiny is one of the games he consistently covers. We know from prior stories he has sources inside Bungie. Using present tense in the hope they weren’t all laid off.
- Comment on I don't know how they come up with this stuff 1 year ago:
This was my first thought. Maybe if you’ve only seen either movie as a child, I guess…
- Comment on Capcom President Thinks Game Prices Are 'Too Low' - IGN 1 year ago:
I don’t think he’s wrong. AAA game prices have been basically the same for 20+ years, while the cost of making games has only gone up. I think this is why a lot of publishers push for progressively more aggressive microtransactions, which can often hide the actual price of the game’s content. And greed but that’s kind of their job.
The idea that BG3 and Overwatch 2 released at the same price point is actually ludicrous. With AAA games, the price is standard and if you don’t like the game, oh well fuck you. And I would absolutely pay extra for games from developers which invested more, and had a higher standard of quality. Larian could charge $100 for their next CRPG and I’d be all in. Similarly, I don’t think minimally viable cash grab titles or smaller, maybe more experimental titles should release for more than like $30.
I think the indie scene does this pretty well but it’s a challenge for AAA, and consumers are somewhat to blame. I think people would balk more at an $80 standard price than a $60 half-complete game with $4k of microtransactions. So of course, studios are going to go with the latter strategy, even though plenty of people hate it.