I enjoyed the game for what it’s worth. I’d have liked more, that I presumed would come in future patches and DLC. Oh well.
Star Trek: Infinite Ends Development – Trek Central
Submitted 7 months ago by ValueSubtracted@startrek.website to startrek@startrek.website
https://trekcentral.net/breaking-star-trek-infinite-ends-development/
Carlo@lemmy.ca 7 months ago
I don’t think a 4x strategy game is the best approach to the franchise. What’s more, this game used the Stellaris engine, and there’s already an excellent, total-conversion Star Trek mod for Stellaris.
I’d love to see a Trek game by a competent adventure dev like Wadget Eye. Hopefully Resurgence will be good, but I’ll not be holding my breath; most recent Trek games have been low quality cash-grabs, bulging with microtransactions.
melmi@lemmy.blahaj.zone 7 months ago
There are two Star Trek total conversions for Stellaris, even, each with their own unique approach. New Civilizations might even be a little better, imo.
Also, Resurgence already came out, to mixed reviews—but no microtransactions! It’s coming out on Steam in May, but that’s because it was a timed Epic exclusive.
Carlo@lemmy.ca 7 months ago
Thank you for the correction, I remember reading about the Epic exclusivity now. I look forward to picking it up when it goes on sale! Such is my way. I knew there was a solid Star Trek Stellaris scene, but I’m just a dabbler in 4x games. My favorite Trek games are probably A Final Unity and the Interplay TOS adventures from 30 years ago.
ValueSubtracted@startrek.website 7 months ago
I liked Resurgence a lot, though it looks a little rough around the edges in places.