Well, having just built a vlan and qos for streaming from my steam machine in the basement to my steamdeck upstairs, this seems like a logical next step. Thanks!
Steam Client Beta Adds Pyrowave for High Bandwidth, Low Latency Game Streaming - Digital Foundry | Latest Updates
Submitted 1 day ago by MoogleMaestro@lemmy.zip to gaming@lemmy.zip
Comments
TheMadIrishman@sh.itjust.works 1 day ago
who@feddit.org 1 day ago
In my testing between my desktop and an ethernet-connected Xbox Ally X at 1080p60, 007 First light streamed with 10ms of latency (<1ms input, 9ms display) at a bitrate of ~190MB/s. Doubling the frame-rate to 120fps worked out to 15ms of latency at a bitrate of 380MB/s.
Both those bit rates are well above gigabit ethernet speed. I wonder what percentage of Steam gamers have home networks that fast.
Technikus5@feddit.org 8 hours ago
I’m pretty sure the article means 190Mbit/s and 380Mbit/s respectively. The original blog post describing the codec also talks about ~200Mbit/s for a 1080p stream.
MrTolkinghoen@lemmy.zip 1 day ago
What blows my mind is getting gigabit speeds over wifi with wifi 7
KiwiTB@lemmy.world 23 hours ago
2.5gbit is common on modern equipment, if not 10gbit so this makes sense for the future.
MoogleMaestro@lemmy.zip 23 hours ago
I just updated my home network to 2.5gb so I’m glad to see this.