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Nvidia DLSS 5 releases this week with NBA 2K27, so the AI yassification filter's busy beautifying basketballers early doors

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Submitted ⁨⁨14⁩ ⁨hours⁩ ago⁩ by ⁨GamingBot@lemmy.zip [bot]⁩ to ⁨gaming@lemmy.zip⁩

https://www.rockpapershotgun.com/nvidia-dlss-5-releases-this-week-with-nba-2k27-so-the-ai-yassification-filters-busy-beautifying-basketballers-early-doors

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  • Paradachshund@lemmy.today ⁨14⁩ ⁨hours⁩ ago

    The biggest question I have about it is whether it’s consistent or not. Will each player get their own different ai filter over the top, or did they somehow “bake it on” so it’s always the same result?

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    • pinguinu@lemmygrad.ml ⁨13⁩ ⁨hours⁩ ago

      It’s not even consistent over different frames. You can see in videos that colors shift for seemingly no reason. I’d wager for frame-perfect cutscenes and all that the output would be the same for all users, but I haven’t seen proof of it.

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      • Paradachshund@lemmy.today ⁨11⁩ ⁨hours⁩ ago

        See that last bit is what I wonder though. If you run the same prompt through ai it’ll give you a different result every time. Not to mention since it’s a game the input will be changing constantly per player…

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    • givesomefucks@lemmy.world@lemmy.world ⁨14⁩ ⁨hours⁩ ago

      In single player games with a handful or two of main characters, they can do it bespoke for each one or at least the biggest ones.

      But a sports game like this?

      It’s gonna be the same thing for 99% of the players, the same default filter. Maybe they’ll tweak it for superstars, but maybe not.

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