Vice City Stories for PSP had a zombie mission
Rockstar once planned a zombie island survival game using GTA: Vice City code, but it was too "depressing"
Submitted 11 months ago by ZippyBot@lemmy.zip [bot] to gaming@lemmy.zip
Submitted 11 months ago by ZippyBot@lemmy.zip [bot] to gaming@lemmy.zip
Vice City Stories for PSP had a zombie mission
Son_of_dad@lemmy.world 11 months ago
GTA builds an entire city,I always wonder why they don’t use that base of resources and slap a bunch of different games on it? Seems like a waste when I play GTA since I hate and avoid online, and they don’t release single player DLC anymore, so a giant city that barely gets used in the game seems a waste
Windex007@lemmy.world 11 months ago
This reminds me of a pretty novel gameplay mechanic from the early 2000s.
Simcopter was a flightsim-ish game where you would fly a helicopter around a city to do stuff… But you could load in your SimCity 2000 cities you’d built to be the map.
thrawn@lemmy.world 11 months ago
I mean in terms of hours played, GTA V’s map probably is one of the highest of all time. It’s had millions of people play it for over a decade, and to my knowledge the online mode is still going strong. Specifically targeting online only is likely far more successful in that regard because even if you personally don’t play it, thousands of others are doing so right now which would not be sustainable with single player DLC like the older games.
Makes for pretty low quality content, but if the metric alone is not wasting the map as you indicated, it may well be the most played city of all time. I actually wish they would have wasted the map a little more and added new regions with single player quality storyline rather than reuse the same map with minimal changes and a small island add-on that I’m pretty sure can’t even be visited without playing a specific level.