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Step 1: Lots of hard fucking work.
Submitted 1 year ago by GreyTechnician@lemm.ee to games@lemmy.world
Step 1: Lots of hard fucking work.
I always wondered about how he made the music. I don’t think most game designers would be able to just produce music for their own game, so it makes sense that he was a musician prior to getting into making games.
The best games more often have the best soundtracks. That taste for great audio ends up permeating the thoughtfulness of the rest of the game. If Stardew didn’t have good music it would’ve died on the vine.
Everyone remembers when they first played, and that catchy optimistic springtime song is playing, and then the hooks just set in.
This guy’s voice…
The Werner Herzog we have at home.
GrammatonCleric@lemmy.world 1 year ago
Pixel graphics and no deadline.
Thank you for coming to my TED Talk.