I love when people dig down to get to the bottom of stories like this.
And there it is! The best possible outcome: the story was true–it's something that was done during the game's development–but it was also fixed before the game actually shipped
Submitted 1 year ago by FullOfBallooons@leminal.space to retrogaming@lemmy.world
https://www.wcnews.com/news/update/16279
I love when people dig down to get to the bottom of stories like this.
And there it is! The best possible outcome: the story was true–it's something that was done during the game's development–but it was also fixed before the game actually shipped
Great share. Always kinda feel like a sucker for believing these kinds of stories at first sight.
At least the Morrowind on Xbox version of this is real (I think?)
you're goin' home in a bsod!
Here is an alternative Piped link(s):
https://youtu.be/XAlEXITX3eE?si=ammLg_8hzFr2gf-t
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source, check me out at GitHub.
If anyone got me I know Piped Bot got me
kadu@lemmy.world 1 year ago
There are quite a few of these stories that are false, actually.
The infamous “Donkey Kong 64 had a bug that nobody knew how to fix, but the Expansion Pack randomly fixed it, so last minute they decided to ship the game with the pack” was also debunked by one of the main developers. Apparently the game did have a killer bug near final production, which required some crazy last minute work to fix, but nothing related to the Expansion Pack and they were designing it with the Pack from the very beginning, as Nintendo wanted a title to show it off.
WeirdAlex03@lemmy.zip 1 year ago
Nuclear Gandhi is another such story
iturnedintoanewt@lemm.ee 1 year ago
Aww don’t break my cool stories :(
PipedLinkBot@feddit.rocks [bot] 1 year ago
Here is an alternative Piped link(s):
Nuclear Gandhi
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source, check me out at GitHub.
AtomicPurple@kbin.social 1 year ago
The version I've always heard isn't that the expansion pack "randomly fixed it", but rather that the issue was a memory leak that would cause the game to run out of RAM and crash after a couple hours. The extra memory of the expansion pack would just delay the crash for an additional 6-7 hours. I'm curious how true this is actually is now, as it seem like this would be easy enough to test.
leggettc18@programming.dev 1 year ago
Nah it’s been confirmed that the expansion pack was used from the very beginning for the lighting engine (game does have pretty damn good looking lighting for its age, to be fair).