I’ve been tuning to print at a 0.1mm layer height, the ironing turned out like this. The left side of the Z is a little textured and more shiny.
Why did this happen and how could I fix it?
Submitted 1 year ago by invisiblepony@lemmy.world to 3dprinting@lemmy.world
https://lemmy.world/pictrs/image/a7121d87-fdfb-4d44-ad23-d3afe8fe7e8d.jpeg
I’ve been tuning to print at a 0.1mm layer height, the ironing turned out like this. The left side of the Z is a little textured and more shiny.
Why did this happen and how could I fix it?
Try monotonic order on top player. I never tried it with ironing, but its worth a shot
That looks like the issue to me as well, good call.
i don’t know much about 3D printing, but it looks like a bit of fine sand paper and then ironing again could fix it.
Ironing is a 3d printing term where the heated nozzle is used to smooth the final layer, it’s not about taking an actual iron to your print.
The print shown is a calibration cube, meant to show you the results of your print settings so you can adjust them to get better prints.
ohh, i see, so you don’t want to fix that particular cube, but the process. lol, sorry.
jeansburger@lemmy.world 1 year ago
It’s because your nozzle is ever so slightly too low when you’re printing. I’d adjust your Z offset by one click upwards.
Reprint the cube, and see if that resolved it. If not adjust upwards by another click.
If after a handful of times you can’t get a decent ironing pass, I’d take a look at your extrusion multiplier. Drop it down by 0.01 and recalibrate and retry doing the above ironing calibration sequence again.
Manifish_Destiny@lemmy.world 1 year ago
That’s a kilometer sir.