I really appreciate that Earendel also got to voice some lines here. The crossover with the mod is undeniable and him being involved with the company now could have been handled differently elsewhere.
Friday Facts #373 - Factorio: Space Age
Submitted 1 year ago by milliams@lemmy.world to games@lemmy.world
https://www.factorio.com/blog/post/fff-373
Comments
lwe@feddit.de 1 year ago
Moc@lemmy.world 1 year ago
You and I both know we’re going to buy this day 1.
pavlov@lemmy.world 1 year ago
WUBE is probably the only company left that I’d pre-order a game from
wahming@monyet.cc 1 year ago
Man, I remember when most players felt the same way about Blizzard. Sad memories
Nioxic@lemmy.dbzer0.com 1 year ago
Well. It aint getting cheaper. So might as well.
Sabata11792@kbin.social 1 year ago
Lets hope I don't miss work playing this.
wahming@monyet.cc 1 year ago
Oh fucking hell. There goes a year of my life
peopleproblems@lemmy.world 1 year ago
I just can’t right now.
Stanfield comes out in a couple of weeks, and I got friends begging me to try AC, and Baulders Gate is a time sink
I’m gonna do it anyway, The factory must grow
fox@lemm.ee 1 year ago
awesome news !
as expected this will be an “easier” version of space exploration, but that’s not a bad thing, specially for people like me that couldn’t finish space exploration, pretty cool to see that Earendel is on the team as well.
charles@lemmy.ca 1 year ago
Agreed, definitely excited to see what the revised tech tree does to the initial stage of a playthrough as well. This seems like a great way to make the game feel fresh and change up a player’s approach.
Deestan@lemmy.world 1 year ago
While painful, it makes sense to push cliff explosives into later game. Cliffs are completely irrelevant in the current game, as you get the tech to blow them up so soon that they don’t manage to affect your base layout.
CosmicApe@kbin.social 1 year ago
Me, who plays with cliffs turned off: Oh yea, that'll totally suck.
Kaldo@kbin.social 1 year ago
Definitely a day 1 purchase for me as well, no other game has the same amount of love and polish as Factorio does, both when it comes to the vanilla game and mods, and I know they will deliver a good experience with the DLC as well.
However, I am worried if it's gonna be enough to stand out among other games in the genre. It has been many years since Factorio last got a substantial content update (maybe too many) and in the meantime we've got a lot of similarly-genred games like DSP or Satisfactory that have raised the bar in areas that Factorio lacked. I hope F:SA has enough meat on its bones to substantially change the core game rather than just more of what we've already played.