Anyone here have experience self-hosting Stoat?
After a few evenings banging my head against the keyboard I finally have Revolt and Livekit self-hosted!
It’s largely all working through the official stoat-for-web that I’m hosting, but something really simple is preventing me inviting my friends along to try it…
I’ve set the backend to invite-only and added an invite code to the database… But I can’t for the life of me figure out how the devs intend for invites to actually work beyond the backend?
- It doesn’t seem to be a feature of stoat-for-web at all.
- The app doesn’t support any alternative servers as far as I can tell
Any good workarounds, besides opening up the floodgates…?
MentalEdge@sopuli.xyz 4 days ago
Self hosting Stoat is a nightmare at the moment.
Only the webUI works out of the box, if you want the phone app you need to compile it yourself.
At least the desktop app now supports connecting to custom instance, but it’s by launch option, not the GUI.
All that said, my understanding was that you give the code to your friends, and they have to enter it during signup.
Passerby6497@lemmy.world 1 day ago
Damn, that’s a nonstarter for anyone non-technical
MentalEdge@sopuli.xyz 23 hours ago
It’s non-starter for technical, too.
You have to ship client updates to all your users.