Today’s game is Animal Crossing New Leaf. My playtime has kind of been tapering off with this game, as is my usual play style with these games (you can tell because i haven’t replaced the hat). I went ahead and built a bridge recently though. I didn’t realize there was a ceremony though until just now.
So that means at 10:30 PM, Isabelle gathered everyone in town, and made them crawl out from bed to the bridge, just so i could give a speech.
We also had a new guy move in today. His name is Quillson. No clue about him, but he seems chill, so he can stay. I only really saw him once today though and that was it. Makes me think he’s kind of hiding out.
I also started construction of the campsite. I’ve been hoarding Meow Coupons so hopefully this will go fast, because i’ll just turn those into cash and then pay off the campsite.
All of this i got up to in about the last hour or so. I also got tired of all my screenshots getting crunched to hell because of the resolution. So i wrote another script to upscale them with (if i remember correctly) nearest neighbor. It’s nothing fancy, literally it can be thrown together in like an hour. But it’s super handy so my images aren’t being butchered. Though now that i’m looking at it, it makes the pictures seem off. I supposed it’s better than compressed to hell and back though
brsrklf@jlai.lu 2 hours ago
One of the things that don’t exist anymore in NH but was still a thing in NL is villagers can move in and most importantly out without you noticing, because you can only convince them to stay if you catch them the day they decide to move.
In NH they’re basically stuck with you forever until they tell you they consider moving, and then you can tell them not too. And you can also try to choose a new villager by meeting random ones on desert islands (though you can still just leave it completely to chance too). Depending on who you ask, some prefer the bit of simulated independence, others can’t stand the idea of their “dream villager” leaving if they missed the day.