I don’t know how these asset packs work. Could I get .stl files from them?
There are a few videos on this. It’s not about those assets specifically, it talks about how to do it in general. 3D Print Video Game Models (2021 Updated Tutorial) www.youtube.com/watch?v=_aTyIt081l8
MolochAlter@lemmy.world 1 year ago
Short answer: no
Long answer: game assets are absolutely possible to print but will look nothing like the model you see on screen.
Rendering techniques used for real time mean you want fewer polygons and will be faking a bunch of shit, like hair or thatched roofs for instance, and none of those faked parts will show up correctly on a print since they are actually just textures on planes.
pennomi@lemmy.world 1 year ago
In addition, many game assets aren’t manifold (watertight) meaning they are more akin to papercraft than 3D printable objects.
MolochAlter@lemmy.world 1 year ago
True, I didn’t even think of that, buildings you’re not meant to walk into usually don’t even have a floor!
anlumo@feddit.de 1 year ago
I actually managed to extract the 3D assets from Star Craft 2 and print them, specifically the Baneling and the Ultralisk. I had to remesh them to make them manifold and subdivide to smooth the triangles, but they looked great in the end.
MolochAlter@lemmy.world 1 year ago
As i said, it’s possible, but it’s not guaranteed to look anything like the original model. I’m unfamiliar with the baneling as a model but I’m assuming it’s probably not hairy, right?
thorbot@lemmy.world 1 year ago
You were able to get them to work with extensive post processing. Models ripped from a game won’t print right unless they are reworked.
CaptainFlintlockFinn@lemmy.ca 1 year ago
10-4, thanks for the detailed response!