With little fanfare, Helldivers 2's creative director shares that Arrowhead are prototyping a roguelite mode
Submitted 6 days ago by ZippyBot@lemmy.zip [bot] to gaming@lemmy.zip
Submitted 6 days ago by ZippyBot@lemmy.zip [bot] to gaming@lemmy.zip
Tikiporch@lemmy.world 6 days ago
Not really interested. You already gain nothing if you fail your dive.
Falafelicious@lemmy.zip 6 days ago
It’s about having fun? We need some new modes, the same old missions and enemies are getting stale. The game has almost zero challenge anymore. Me and my team on discord can grab any 4 people from our group, clear a full set of 10s, and each only die once or twice per mission. Either needs to add a new difficulty that’s actually difficult, or some new game modes or their going to lose a lot of players. There’s a reason the biggest spikes of players are at major events, people come back for the 2 or 3 days something starts, ie super earth invasion, then leave for months after because it’s just more of the same.
Tikiporch@lemmy.world 6 days ago
I don’t disagree, but rogue-lite ain’t it. As a concept, it’s not that different than what is already on offer.
Souyo@lemmy.dbzer0.com 5 days ago
You should give this a try, it’s the only thing that kept me interested as long as it did. In currently not in the mood for diving but I use this to shake things up. helldivers2challenges.com