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NVIDIA Makes PhysX & Flow GPU Code Open-Source.

⁨194⁩ ⁨likes⁩

Submitted ⁨⁨4⁩ ⁨weeks⁩ ago⁩ by ⁨Tea@programming.dev⁩ to ⁨technology@lemmy.world⁩

https://github.com/NVIDIA-Omniverse/PhysX/discussions/384

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Comments

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  • Viri4thus@feddit.org ⁨4⁩ ⁨weeks⁩ ago

    Translation:

    “modders, plis fix. We don’t give a shit about gamers no more son”

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    • adarza@lemmy.ca ⁨4⁩ ⁨weeks⁩ ago

      alternatively: “we haven’t figured out how to make ridiculous profits off this shit”

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    • Glitchvid@lemmy.world ⁨4⁩ ⁨weeks⁩ ago

      If only, this is “modern” PhysX, we’d need the source to the original Agea PhysX 2.X branch to fix it properly.

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    • cyrano@lemmy.dbzer0.com ⁨4⁩ ⁨weeks⁩ ago

      Funny I thought they don’t need any dev anymore

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    • Comtief@lemm.ee ⁨4⁩ ⁨weeks⁩ ago

      I mean… to be fair. Could this work? Better open source and shit than closed source and shit, am i right…

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  • FreeBird@lemmy.dbzer0.com ⁨4⁩ ⁨weeks⁩ ago

    Please tell me that this might mean better performance in Waydroid.

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    • WhyJiffie@sh.itjust.works ⁨4⁩ ⁨weeks⁩ ago

      that’s a different thing, this is very specialized stuff

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  • Cocodapuf@lemmy.world ⁨4⁩ ⁨weeks⁩ ago

    Oh yeah, and the whole cuda framework too? No?

    Cool.

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  • Infernal_pizza@lemm.ee ⁨4⁩ ⁨weeks⁩ ago

    Does this potentially mean the few games that utilise PhysX will be able to work on AMD as well?

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