Just because 30FPS has been a standard on consoles for so long doesn’t mean it should stop there.
There’s no reason to not advance if they got the opportunity to do so, the entire gaming industry benefits from it.
Xbox is just not capable of handling the game at higher framerates, that has nothing to do with console wars or whatever, it’s just the limitation of the hardware and it being an underwhelming console in general.
Ghoelian@lemmy.dbzer0.com 2 months ago
Yeah but on PC you usually get graphics settings you can tune to whatever you like. I’d personally rather have a slightly worse looking game running at 60+fps, than a beautiful one at 30.
RxBrad@infosec.pub 2 months ago
That was an option on console for most of the generation so far: Performance Mode vs. Quality Mode. But that’s mostly because nearly every game released so far has been a hastily ported last-gen title. It feels like this gen has really just barely started.
Single-player console games being 30fps is not new by any stretch. That’s basically what consoles do. And they’ve managed pretty well with it so far. If you want to spend 2-3x more on a beefy PC, you can get all the frames you want. More power to you.
20 years ago… Skyrim, Fallout, The Last of Us 1, GTA4 on PS3/360 gen. 30fps.
10 years ago… God of War, Gears of War single-player, Fallout 4, The Last of Us 2 on PS4/XBoxOne gen. Also 30fps.
Ghoelian@lemmy.dbzer0.com 2 months ago
Yeah I know, that’s why I never really got into console gaming unfortunately. As I said elsewhere, I genuinely have trouble making out objects while looking around in first-person games, if it’s running at 30fps.