I think it’s unlikely one of those techs “wins” at all. It’s relatively easy to support them all from a software perspective and so gamers will just use whichever corresponds to their GPU.
Comment on Nvidia is ditching dedicated G-Sync modules to push back against FreeSync’s ubiquity
WalnutLum@lemmy.ml 2 months ago
This is why I think eventually FSR will win over DLSS in the end, despite DLSS having better performance.
hamsterkill@lemmy.sdf.org 2 months ago
WalnutLum@lemmy.ml 2 months ago
Unless something has changed recently you still have to submit builds to Nvidia to have them train the DLSS kernel for you, so FSR is substantially easier to integrate.
IndustryStandard@lemmy.world 2 months ago
Nvidia solutions only get abandoned when a superior technology takes over. See PhysX.