Comment on Sid Meier’s Civilization VII - Gameplay Reveal Trailer
mox@lemmy.sdf.org 4 weeks ago
This looks like the live stream of gameplay reveal, starting now:
Comment on Sid Meier’s Civilization VII - Gameplay Reveal Trailer
mox@lemmy.sdf.org 4 weeks ago
This looks like the live stream of gameplay reveal, starting now:
mox@lemmy.sdf.org 4 weeks ago
Highlights as I remember them from the live stream:
Yorick@sh.itjust.works 4 weeks ago
Also noted :
TheBat@lemmy.world 4 weeks ago
Anyone want to bet there would be more ages after DLCs are released?
I’m guessing Industrial and Information ages added before and after Modern age, respectively.
Nighed@sffa.community 4 weeks ago
Also a possibility of a humankind style neolithic era?
But yes, expecting some required DLC unfortunately.
But civ is a patient gamer staple - just wait for 8 to come out and 7’s dlcs will be cheap! 🤣
oxideseven@lemmy.ca 4 weeks ago
Sounds similar to Humankind. Which is nice cus I like that game.
Nighed@sffa.community 4 weeks ago
Interested how the map expansion will work in multiplayer.
Concerned about the era resets.
I like what they appear to have taken from humankind (eras, leader swaps, outposts/yowns, map elevation?) and old world (tile improvements culture bomb)
Also concerned about how the maps seemed to just be cities, no gradual domestication of the world with farms, mines etc.
mox@lemmy.sdf.org 4 weeks ago
What resets? The impression they gave was that you keep what you’ve already accomplished when moving to a new era. (It’s always possible that I misinterpreted something, though. I guess we’ll see.)
Nighed@sffa.community 4 weeks ago
There was something said (maybe by a youtuber?) about upgrades merging with your town centre or something on a new era (because so much is specific to a single era). Almost like playing 3 games on the same map.
It also implies that tech disparities will be reset twice a game…not sure if that is good or bad.