Comment on Shadows of Doubt, the procgen private-eye immersive sim, is leaving early access next month
brian@programming.dev 2 months agoreplayability seems like the big advantage of something procgen like this though, independent of price. otherwise, why isn’t it just a story curated by the dev?
Coelacanth@feddit.nu 2 months ago
I think both things can be true at the same time. 30h of gameplay off a $20 game is a very reasonable proposition. At the same time, not managing to translate the procgen core mechanic into - if not infinite then - better replayability is absolutely a flaw. Some will see the procedurally generated content part and hope for something to sink hundreds of hours into, so it’s a fair warning.