Comment on Ken Levine says BioShock nearly went nowhere and was almost canceled: "We can't make those games because they don't sell"

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grrgyle@slrpnk.net ⁨2⁩ ⁨months⁩ ago

Also too many mouths to feed. When you’ve got so many people (including admin) to keep paying, then you can’t “afford” to make a cute little experiment. You’ve got to go huge production, latest fads, cutting edge, and super broad appeal.

What kind of identity can a game like that even hope to have?

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