Just for the sake of being fair, Steam does do one thing which is anticompetitive; they require publishers don’t sell their games for less than they do on Steam.
If you think about this for a moment you’ll realise it’s in the publisher’s best interest to agree to this.
woelkchen@lemmy.world 4 months ago
Steam does not have a monopoly by any actual definition of monopoly, though. A) Mobile gaming makes up the most of all video gaming revenue. B) On PC the most revenue is made by games that aren’t even on Steam in the first place (Minecraft, Fortnite, Roblox). Steam’s 2023 revenue has been estimated to be around 8.6bn USD out of 45bn USD of PC gaming revenue. That’s barely a 5th of the market power. By no account this can be actually considered to be a monopoly.
https://www.visualcapitalist.com/wp-content/uploads/2023/12/50-Years-of-Video-Game-Revenue-Dec-30.jpg
Jestzer@lemmy.world 4 months ago
I love this graphic because it’s a reminder to self-proclaimed “gamers” that mobile gaming has been doing laps around “real” gaming for over half a decade now, with no indication of the trend changing. Yes, mobile games are typically lower quality and more predatory, but it’s undeniable that the average person who plays video games now is just a regular person with a phone.
Scrollone@feddit.it 4 months ago
Yes, but… it’s like comparing people that go to the cinema and people who watch reels on Instagram.
Okay, both things involve watching a video, but they are two very different experiences.
daddy32@lemmy.world 4 months ago
This is by revenue, so whales succumbing to mobile bullshit may distort it - a lot.
sugar_in_your_tea@sh.itjust.works 4 months ago
What is “handheld” here? It doesn’t seem like the Switch counts, and I doubt Steam Deck does, so is this this the old handheld-exclusive consoles like 3DS?
woelkchen@lemmy.world 4 months ago
Pretty sure from Game Boy up to 3DS.