Comment on Decades later, John Romero looks back at the birth of the first-person shooter

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ramirezmike@programming.dev ⁨4⁩ ⁨months⁩ ago

he was like 24-25 when Wolfenstein 3D came out (having designed like half the levels) and continued on, being an integral part of Doom, Doom 2, Hexen and Quake

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