Comment on The Star Trek Adventures first edition Core Rulebook pdf free for Saturday, June 22
andrewrgross@slrpnk.net 4 months agoI agree with that. Looking through, I find understanding the basic rules to be kind of a burden. It took me a while to realize that “Operations” is the rules section.
I think it makes sense to show players the character sheet early, because that’s the nexus through which they really experience the game. I like the demo scene towards the beginning, but I think a quickstart guide to explain basic rules to the players very, VERY clearly is usually a good idea.
Still, I’m continuously impressed at how well this adapts Star Trek to an RPG. I was initially skeptical that an RPG could take all the nonsense we see in decades of different shows and create a cohesive basis for all of it, but this is really impressive. I’d have to play to see if the rules feel balanced and natural, but at a glance, they make far more sense than plenty of other RPGs I’ve seen. I think this looks like a really fun game.
ValueSubtracted@startrek.website 4 months ago
I think the secret to its success is that it puts narrative first, which makes it adaptable to all sorts of Star Trek nonsense.
I just wish the rulebook didn’t embrace that ethos quite as much as it does!
andrewrgross@slrpnk.net 4 months ago
Agree 100%