From the vids I saw, a lot of it is early hijinks at first. Then when shit starts hitting the fan constant communication necessary so you don’t accidentally merc your homies
Comment on Helldivers 2 has "performed well ahead of expectations" and topped more than 8m sales
Katana314@lemmy.world 8 months agoY’know, I distinctly remember the friendly fire being the thing I didn’t like about the first one. It was initially very “Oh haha you killed me!” but then something kept you from getting to play again for a long time, and so it was hard to just shrug it off. I’m assuming it’s something somewhat different now.
SuperSynthia@lemmy.world 8 months ago
formergijoe@lemmy.world 8 months ago
It’s not as bad as the first one. Some weapons and stratagems are more prone to it (looking at you airburst radius that always seems too big) but since there’s more of a height component you aren’t constantly getting shot by teammates. and because you aren’t confined to the same small area there’s less of a chance of stratagem strikes and hellbombs killing everyone.
There is a bit of a learning curve in terms of knowing the radius of certain stratagems and backblasts and arc range of some of the weapons, but once you get past that friendly fire incidents are much lower. That being said, if you run into someone else’s line of fire you are partially to blame as well.