Comment on How to make players more averse to fights?

GolGolarion@pathfinder.social ⁨11⁩ ⁨months⁩ ago

PF just isn’t built to discourage fights. Resources are easily replenished, wounds are easily cured, and consumables can patch any time limits you put in place. I’d recommend trying out some different systems with more punishing combat and more robust tools for players to avoid fights.

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