Comment on Curing Ironshank in Caves of Qud made me feel like I'm playing NetHack CoQ’s
db0@lemmy.dbzer0.com 13 hours ago
This is the kind of stuff that made me bounce off the game as well. I’m OK to discover things but if I’m expected to read a wiki to play, it’s too much for me
I’m okay with wiki games (I wouldn’t be a Dark Souls fan otherwise) but I’d prefer them to actually signal their nature to the player before they sunk 7 hours into a run.
I’m playing in roleplay mode so it’s not a big deal but I could be playing with permadeath and mechanics would still be as obscure. Death in roguelikes should be meaningful.
Right. I like playing all roguelites in permadeath and have the death be part of the lesson, but this game just felt frustrating. I realized very soon that you can barely play the game unless you research how a valid beginner strat is.