Hey, I got stuff working, updated my original comment.
Comment on Anti-doom-and-gloom post
smeg@feddit.uk 9 months agoAww man, I understand the gloom
insomniac_lemon@kbin.social 9 months ago
Comment on Anti-doom-and-gloom post
smeg@feddit.uk 9 months agoAww man, I understand the gloom
Hey, I got stuff working, updated my original comment.
insomniac_lemon@kbin.social 9 months ago
Yeah, sorry. I could probably do something, it's just tedious especially now. Maybe eventually, though I remember stuff (like a cheap laser puzzle game from the PSN, also some old animations sold on the PSN though I did remember Stickman Exodus) that I probably won't ever find again.
On a very similar note I really like the idea of creating some sort of content, not sure if things will ever align there either. I'd like to create minimalist stuff (that could run on the PS1 even, so it's a shame that it'll never be as simple as clicking export from Godot (it could happen 3rd-party maybe, but might be too niche) and copying a file over.
smeg@feddit.uk 9 months ago
Given the classic example of running Doom on everything I think eventually if an old platform is popular enough then its hacking/homebrew community will find a way of running anything on it. Maybe your Godot dream will be reality one day!
insomniac_lemon@kbin.social 9 months ago
Doom ports are a meme at this point, which is a motivation for a straightforward task (for someone who knows what they're doing, at least). A flexible engine, less likely.
I assume these types of scenarios/features fare better:
Likely meaning money (and healthy homebrew scenes in some cases might be sunk cost, like the Playdate which I'm sure is great if cost isn't an issue). Though honestly the main reason I care at all is just to use hardware that I already have*. I don't really need a handheld console even though I expect that will likely have a better homebrew scene.
I guess some older consoles have options now but those also usually need some sort of extra buy (mostly the step itself being an issue) plus I don't have most of my old consoles.
*=especially if semi-unique features. Like sixaxis for the PS3 (analog triggers if comparing to KB+M)... though I do wonder if someone could make accelerometer controls work for the steam controller rather than just gyro. Then again, on top of my other PS3 issues I don't even know if my controllers are still alive.