I’m kinda curious in what way Zelda (assuming TOTK) has more depth. Combat wise HP has stealth, an attack typing system, comboing, special moves, and more if I recall correctly. TOTK does have a variety of weapons and you can craft weapons, but it generally boils down to just whacking away at things. You could also mention the ability to make vehicles/automaton, but the time to build things (until you find ultra hand?) mixed with limited resources made that more of a pain/chore than fun.
I could go into other mechanics, but ultimately I think TOTK would be rated worse if it wasn’t for the Zelda branding carrying it.
Voytrekk@lemmy.world 9 months ago
I think the biggest issue for me was how large the map was. They did the castle and hogsmede very well, but then threw in a bunch of filler content in the other towns. If they had stuck to the more core areas only, the game wouldn’t have gotten so stale later on.
HerbalGamer@sh.itjust.works 9 months ago
That’s because they needed somewhere for you to fly your broomstick since it was the most fun part of the game.
Voytrekk@lemmy.world 9 months ago
Sure, more room is nice, but the map could have been 1/3rd the size and still have a good sense of speed with it. A better option would have been to put in some fun mini games with the broom, but that would have been required then to make flying the broom more engaging.