Comment on Does programming.dev have a dilution problem due to too many communities?

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idlebones@programming.dev ⁨9⁩ ⁨months⁩ ago

I understand. Do you think that making 100 communities “to start collecting people” is a bit counterintuitive, though? Just a quick browse through shows that the majority of these coms (including ones made much longer ago) are just dead. A lot of them have moderators that haven’t shown signs of activities in months, and the only posts are the RSS style feed dumps, with little sign of discussion. Would it not make more sense to just let people make communities who are interested in actually running the community? Including starting discussions, advertising the community, sharing interesting content within it, etc.

Please don’t take that as a criticism. I see that you do a lot around here, and I really appreciate your efforts. I’m just concerned that this mass dilution may hinder a lot more than it helps.

Even looking at some of the larger coms, like !gamedev@programming.dev, haven’t had activity in over 10 days. In my opinion, that makes it feel unappealing as a place to go and discuss and share things about that topic.

The 5-6 posts per hour I mentioned is a little disingenuous, too. Looking through it, half of those are a single user (Mac), who is just going through these empty communities and posting links to the project’s news feed.

Do you not think there would be some merit in having fewer, but more condensed and livelier communities?

I may well be wrong, I am certainly no expert in creating or running something like this. I am just drawing from the experience I’ve seen of places like old Reddit (back when it started) growing. They didn’t let anyone make subs until around two years in, at which point they had reached a critical mass of users that meant fracturing into subreddits didn’t leave the whole site feeling thin.

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