Just like hydrogen cars, in ten years it’s going to be big. (10 years later) in ten years everyone is going to be using it. (10 years later) etc…
vr adoption continues to grow
It’s only gonna be 10 more years, I promise.
roofuskit@lemmy.world 9 months ago
Meowoem@sh.itjust.works 9 months ago
Complex tech takes time to develop, who’d have guessed!
HandBreadedTools@lemmy.world 9 months ago
I’m sorry homie but VR is going nowhere. No one outside of a small, niche community even cares about it anymore.
Death@lemmy.world 9 months ago
I think VR is doing OK
According to Steam has more number users than either Mac or Linux
And just Quest 2 alone has 20 millions unit sold, same number as XBOX Series X/S that released on the same year
I don’t think the situation is that bad
Evotech@lemmy.world 9 months ago
20 million sold. 19 million units covered in dust in some box you never check
Meowoem@sh.itjust.works 9 months ago
Ha ok, we’ll see how that prediction pans out.
Yes the expensive and complex products available today limit the audience which in turn lowers the attractiveness of the market to creators which further inhibits uptake, the exact same thing is clearly visible in the home computer adoption curve and many similar developments.
First adopters create an ecosystem of markets which results in a growing diversity of established use cases - many ideas fail but some prove to be very efficient and effective as part of a workflow which over going becomes the standard way of doing things.
As there are more things for which vr becomes established it transitions from being something major creators don’t really bother with to something that they make a show of supporting - especially as the general ecosystem has become established so things like which menu style to use or how to orientate views have become easy choices. This changes vr from being niche special use to a fairly general tool that a lot of people are used to using.
At that point we’ll see a lot of cheap consumer devices which results in a lot more development on the market, especially as natural language input through LLMs make control interfaces easier and similar generative ai make creating vr environments easier.
Vr is going to be something that most people are used to using somewhat regularly, I don’t think it’ll replace screens but there’s a lot of things that we currently do on a screen that will just make more sense in vr
Shadywack@lemmy.world 9 months ago
Ha ok, we will see how that prediction plays out, indeed. VR is a dumbass joke that very few people care about. If anything it’s been made the butt of even more jokes since Ready Player One came out and emphasized that the dregs of society will just use it as escapism, if we’re lucky enough to have a universal basic income.
Trailer trash using it for stupid purposes, and getting real work done with it is still pathetic.
VR is going no-where fast, and the fad has moved on. Even Valve has a shiny new toy to play with as the Steam Deck keeps selling. Nobody cares, and that’s ok, because it’s a stupid useless tech still.