You’re right about the bulky phase. That’s really where they should be putting R&D. I think google glass had a better look, but all of these trials and missteps are ultimately what pushes it forward until there is a version that people really end up embracing.
Comment on Apple Vision Pro review: magic, until it’s not
Grandwolf319@sh.itjust.works 9 months agoIsn’t that how google glass did it? It all sounds good in theory until you realize there is a looong road until it’s sleek and most people are not willing to use it in the awkward stage.
ramble81@lemm.ee 9 months ago
Euphoma@lemmy.ml 9 months ago
I think a big problem with apple doing this is that they literally decided to make the body of the device out of steel, which is much heavier than other materials like plastic. The bigscreen beyond is the currently lightest headset, but the only things in the headset are the displays, processing and tracking are outside of the headset and no passthrough cameras. So basically with current lens and display technology its still not possible to get glasses like formfactor in VR headsets, let alone with integrated cameras, processing, movable ipd, eye tracking, etc.
randomsnark@lemmy.ml 9 months ago
Google glass wasn’t AR though, it was just a display strapped to some glasses. It didn’t do 3D or head tracking or anything.