Yeah, while there is an improvement in graphics, it largely plateaued after the PS3/360 “HD” era. We’re fast approaching a time when a 20 year old game will still look pretty good by modern standards instead of hopelessly outdated.
Yeah, while there is an improvement in graphics, it largely plateaued after the PS3/360 “HD” era. We’re fast approaching a time when a 20 year old game will still look pretty good by modern standards instead of hopelessly outdated.
setsneedtofeed@lemmy.world 10 months ago
We’ve also reached a point where the novelty of ultra realism has worn off. People expect certain AAA games to look realistic, but nobody is wowed by it anymore.
(Anecdote time: Personally the last time I was wowed by realistic graphics was Battlefield 3. The Frostbite 2 engine was a noticeable and impressive step up, but ever since then I haven’t felt a sense of visceral awe even if I know graphics keep getting better).
In my mind the graphics themselves barely matter as much as aspect ratio, controls (for some genres), and stability on modern hardware when it comes to judging if a game is “hopeless outdated”.
Since this comment chain started with Half-Life, I admit there’s no way around it looking dated, but it doesn’t hurt my eyes or confuse me as some really old games do (Goldeneye 64 sadly falls into this category). I understand what the game is showing me, and the gameplay, art direction, and tone hold it up for me.
samus12345@lemmy.world 10 months ago
The last time I can recall being wowed by graphics was when I finally got an HDTV in 2008 and saw Oblivion on it. (the environment, not the ugly lump of clay people.) The jump to HD was huge, but ever since then it’s been incremental advancements.