Comment on Kotaku Asks: How Soon Is Too Soon For A Video Game Remaster Or Remake?

<- View Parent
insomniac_lemon@kbin.social ⁨7⁩ ⁨months⁩ ago

Some people might be against them for the reason that they can de-list their old games from digital storefronts. For newer games especially it'd make that hard to compare what was changed.


I guess it's not as relevant with newer titles, but I feel like the classics looked fine (especially with higher internal res which is a good option for emu) and had some really cool tech that gave it a nice aesthetic without it being bloated. So it kind of feels like it's missing the point.

Like with Spyro, a big draw for me is the usage of vertex color including the skyboxes (one example, album). So it went from ~300MiB to 30-60GiB+. I mean sure some old games were designed with raster graphics that look crusty now, but for something like Spyro I'd rather play even a fan _de_make (leaning further into vertex colors) with more fleshed out gameplay (/more content) though too many fan game creators haven't learned to distance even their game titles from trademarks.

source
Sort:hotnewtop